Intimidation and Charisma

totillion

Dalayan Beginner
I was reading in the wiki on intimidation. The variety of effects it can produce are awesome - much better than on live. I also read that charisma affects this skill.

However, I didn't see anywhere that explicitly said a higher charisma yields better results (maybe I missed it?). This could be an obvious assumption, however, I can also see from a roleplaying standpoint where a lower charisma might benefit intimidation.

For example, if I were going to get a group of people together to beat up a bunch of %T. I would expect the most intimidating person in my group would probably be the ugly, uncouth brute (like the bad guy in Bloodsport) rather than the classy, well-spoken gentleman.

afaik that might be how it works... but in a game of maxing stats I somehow doubt it.
 
Charisma does play a roll, and it is based on how high your charisma is. High charisma gives it a better chance to land. Of interest, is that it is your targets wisdom score that you are rolling against.
 
So does intimidation also count as spell casting?

I have seen the message "your target is protected from your Intimidation" or some such which is a spell message (I think). Would (or should) it be possible for a monk / rogue to proc a bracer through intimidation?

I ask this because my monk wore a bracer (VE maps if memory serves) with a proc for the longest time, and it always bugged me that he could never trigger the effect (was that lowbie druid atk buff).

Not saying it should be looked at it, just curious.
 
I was reading in the wiki on intimidation. The variety of effects it can produce are awesome - much better than on live. I also read that charisma affects this skill.

However, I didn't see anywhere that explicitly said a higher charisma yields better results (maybe I missed it?). This could be an obvious assumption, however, I can also see from a roleplaying standpoint where a lower charisma might benefit intimidation.

For example, if I were going to get a group of people together to beat up a bunch of %T. I would expect the most intimidating person in my group would probably be the ugly, uncouth brute (like the bad guy in Bloodsport) rather than the classy, well-spoken gentleman.

afaik that might be how it works... but in a game of maxing stats I somehow doubt it.

The classy gentleman with dead eyes is also alot better at making you believe he would gladly destroy everything you care for in this world and not lose a wink of sleep over it. The big dumb brute goes OH ME PUT YOU IN HOSPITALZ. Now, which is more intimidating.
 
While intimidation effects are spells, they are unresistable after the inital roll is made, and they can not proc wrist effects. But an enemy that is otherwise immune to spells or reflects them should be immune to the intimidation effects.
 
Do the effects stack?

To be clearer, say I have 3 people intimidating a raid mob. While I do not expect the same result would stack, say they get confused fear, insecure, and pressured all within 18 seconds of the first result. Do the other results still take hold, or do they bounce, or overwrite each other?
 
While intimidation effects are spells, they are unresistable after the inital roll is made, and they can not proc wrist effects.

Thanks for clearing that up.

But an enemy that is otherwise immune to spells or reflects them should be immune to the intimidation effects.

I've always found this to be the case. "Your target is immune to changes in its attack speed" is common when intimidating boss mobs for example.

Edit!
Aisling, based on what Cyz said about the effects being triggered after the initial roll, it seems they are coded as different spell effects and could or even should stack. I'm pretty sure I've seen the "your intimidation effect wore off of xxxx" message (I could be wrong) but not to my knowledge when I was with another person also using intimidation.

Also, tacking on with what Aisling asked:

Does the slow from intimidation stack with, for example, shaman slow, or does it just count as spell slow and therefore get capped out when added to another effect?
 
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Do the effects stack?

To be clearer, say I have 3 people intimidating a raid mob. While I do not expect the same result would stack, say they get confused fear, insecure, and pressured all within 18 seconds of the first result. Do the other results still take hold, or do they bounce, or overwrite each other?

from what ive seen ive had insecure landed then got a defensive and it seems to overwrite the insecure... it is possible that the insecure was either dispelled or wore off before defensive landed but not certain (wasnt a pause between landing a new effect, used it 2 times and passed check both times)
 
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