I was reading in the wiki on intimidation. The variety of effects it can produce are awesome - much better than on live. I also read that charisma affects this skill.
However, I didn't see anywhere that explicitly said a higher charisma yields better results (maybe I missed it?). This could be an obvious assumption, however, I can also see from a roleplaying standpoint where a lower charisma might benefit intimidation.
For example, if I were going to get a group of people together to beat up a bunch of %T. I would expect the most intimidating person in my group would probably be the ugly, uncouth brute (like the bad guy in Bloodsport) rather than the classy, well-spoken gentleman.
afaik that might be how it works... but in a game of maxing stats I somehow doubt it.
However, I didn't see anywhere that explicitly said a higher charisma yields better results (maybe I missed it?). This could be an obvious assumption, however, I can also see from a roleplaying standpoint where a lower charisma might benefit intimidation.
For example, if I were going to get a group of people together to beat up a bunch of %T. I would expect the most intimidating person in my group would probably be the ugly, uncouth brute (like the bad guy in Bloodsport) rather than the classy, well-spoken gentleman.
afaik that might be how it works... but in a game of maxing stats I somehow doubt it.