Obscenitor
Dalayan Elder
Here is a comparison of the 4 different versions of the final reward for the quest Relic Hunters:
[MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: Ear Fingers Neck
AC: 15
Focus Effect: Casting Speed Increment VII
Magic DMG: 3
Effect: Wandering Mind (Must Wear Clicky, 2.0)
DEX: +10 STA: +15 CHA: +20 WIS: +20 AGI: +10 HP: +135 MANA: +170
SV FIRE: +10 SV DISEASE: +8 SV COLD: +10 SV MAGIC: +15 SV POISON: +8
Damage Reduction: +3
Mind Shield: +10%
Spell Ward: +1%
Stun Resist: +3%
WT: 0.1 Size: Tiny
Class: CLR DRU SHM
Race: ALL
Slot 1 type 3: empty
Retrieved from "http://wiki.shardsofdalaya.com/index.php/Insignia_of_Sagacity/Priest"
[MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: Ear Neck Fingers
AC: 15
Focus Effect: Casting Speed Increment VII
Magic DMG: 3
Effect: Wandering Mind (Must Wear Clicky, 2.0)
DEX: +10 STA: +10 CHA: +20 INT: +20 AGI: +15 HP: +125 MANA: +175
SV FIRE: +10 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +15 SV POISON: +10
Mind Shield: +3%
Spell Ward: +1%
Aggression: -3%
Stun Resist: +5%
WT: 0.1 Size: Tiny
Class: NEC WIZ MAG ENC
Race: ALL
Slot 1 type 3: empty
Retrieved from "http://wiki.shardsofdalaya.com/index.php/Insignia_of_Sagacity/Caster"
VS.
[MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: Ear Fingers Neck
AC: 15
Focus Effect: Relentless Arcana
Effect: Ferocity V (Worn)
STR: +20 DEX: +20 STA: +10 CHA: +15 AGI: +10 HP: +165 MANA: +135
SV FIRE: +10 SV DISEASE: +8 SV COLD: +10 SV MAGIC: +15 SV POISON: +8
Damage Reduction: +3
Stun Resist: +5%
Critical Strike: +3%
WT: 0.1 Size: Tiny
Class: RNG MNK BRD ROG BST
Race: ALL
Slot 1 type 3: empty
Retrieved from "http://wiki.shardsofdalaya.com/index.php/Insignia_of_Sagacity/DPS"
[MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: Ear Neck Fingers
AC: 17
Focus Effect: Relentless Arcana
Effect: Ferocity V (Worn)
STR: +10 DEX: +10 STA: +20 CHA: +15 AGI: +20 HP: +165 MANA: +135
SV FIRE: +10 SV DISEASE: +8 SV COLD: +10 SV MAGIC: +15 SV POISON: +8
Damage Reduction: +5
Aggression: +3%
Stun Resist: +5%
WT: 0.1 Size: Tiny
Class: WAR PAL SHD
Race: ALL
Slot 1 type 3: empty
Retrieved from "http://wiki.shardsofdalaya.com/index.php/Insignia_of_Sagacity/Tank"
My thoughts are that the tank and melee dps rings seem pretty weak in comparison. Casters and priests get CS7, spellward, and a clicky that will remain in their bags until the day they all rot into the ground.. while tanks and dps classes get 4% magic focus? Unless I am missing something here wouldn't it make more sense for them to have 6% magic focus?
I have wondered this since the dawn of time but I have also been a gay nerd since the dawn of time so I Never Posted A Thing.
[MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: Ear Fingers Neck
AC: 15
Focus Effect: Casting Speed Increment VII
Magic DMG: 3
Effect: Wandering Mind (Must Wear Clicky, 2.0)
DEX: +10 STA: +15 CHA: +20 WIS: +20 AGI: +10 HP: +135 MANA: +170
SV FIRE: +10 SV DISEASE: +8 SV COLD: +10 SV MAGIC: +15 SV POISON: +8
Damage Reduction: +3
Mind Shield: +10%
Spell Ward: +1%
Stun Resist: +3%
WT: 0.1 Size: Tiny
Class: CLR DRU SHM
Race: ALL
Slot 1 type 3: empty
Retrieved from "http://wiki.shardsofdalaya.com/index.php/Insignia_of_Sagacity/Priest"
[MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: Ear Neck Fingers
AC: 15
Focus Effect: Casting Speed Increment VII
Magic DMG: 3
Effect: Wandering Mind (Must Wear Clicky, 2.0)
DEX: +10 STA: +10 CHA: +20 INT: +20 AGI: +15 HP: +125 MANA: +175
SV FIRE: +10 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +15 SV POISON: +10
Mind Shield: +3%
Spell Ward: +1%
Aggression: -3%
Stun Resist: +5%
WT: 0.1 Size: Tiny
Class: NEC WIZ MAG ENC
Race: ALL
Slot 1 type 3: empty
Retrieved from "http://wiki.shardsofdalaya.com/index.php/Insignia_of_Sagacity/Caster"
VS.
[MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: Ear Fingers Neck
AC: 15
Focus Effect: Relentless Arcana
Effect: Ferocity V (Worn)
STR: +20 DEX: +20 STA: +10 CHA: +15 AGI: +10 HP: +165 MANA: +135
SV FIRE: +10 SV DISEASE: +8 SV COLD: +10 SV MAGIC: +15 SV POISON: +8
Damage Reduction: +3
Stun Resist: +5%
Critical Strike: +3%
WT: 0.1 Size: Tiny
Class: RNG MNK BRD ROG BST
Race: ALL
Slot 1 type 3: empty
Retrieved from "http://wiki.shardsofdalaya.com/index.php/Insignia_of_Sagacity/DPS"
[MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: Ear Neck Fingers
AC: 17
Focus Effect: Relentless Arcana
Effect: Ferocity V (Worn)
STR: +10 DEX: +10 STA: +20 CHA: +15 AGI: +20 HP: +165 MANA: +135
SV FIRE: +10 SV DISEASE: +8 SV COLD: +10 SV MAGIC: +15 SV POISON: +8
Damage Reduction: +5
Aggression: +3%
Stun Resist: +5%
WT: 0.1 Size: Tiny
Class: WAR PAL SHD
Race: ALL
Slot 1 type 3: empty
Retrieved from "http://wiki.shardsofdalaya.com/index.php/Insignia_of_Sagacity/Tank"
My thoughts are that the tank and melee dps rings seem pretty weak in comparison. Casters and priests get CS7, spellward, and a clicky that will remain in their bags until the day they all rot into the ground.. while tanks and dps classes get 4% magic focus? Unless I am missing something here wouldn't it make more sense for them to have 6% magic focus?
I have wondered this since the dawn of time but I have also been a gay nerd since the dawn of time so I Never Posted A Thing.