I dont know if this is a warranted request, but I figured it wouldnt hurt posting and trying anyways:
I'd like to address the Infused Chainmail Coif, which drops from Dergelak the Ice Lord in Storms Eye. For your convenience:
Infused Chainmail Coif
MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 23
Effect: Recovery III (Worn)
STR: +15 DEX: +20 STA: +10 WIS: +20 AGI: +15 HP: +95 MANA: +95
Weight: 4.5 Size: Small
Class: WAR CLE PAL RNG SHD BRD ROG SHM
Race: ALL
Currently, I feel that it is lacking in terms of AC and saves, compared to some of the much easier attained helmets in game. I will be comparing this to Flamewarder:
FlameWarder
MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 33
STR: +20 STA: +20 CHA: +15 WIS: +15 INT: +15 HP: +75 MANA: +25
SV FIRE: +40 SV COLD: +15
Weight: 3.5 Size: Tiny
Class: WAR CLE PAL RNG SHD DRU MNK BRD ROG SHM BST
Race: ALL
as well as Enforcer's Barbute:
Enforcer's Barbute
MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 28
STR: +9 DEX: +9 STA: +9 CHA: +9 WIS: +9 INT: +9 AGI: +9 HP: +45 MANA: +45
SV FIRE: +9 SV DISEASE: +9 SV COLD: +9 SV MAGIC: +9 SV POISON: +9
Weight: 6.5 Size: Small
Class: WAR CLE PAL RNG SHD BRD ROG SHM
Race: ALL
Analyzing the gain/loss from upgrading each to the Infused Chainmail Coif, we have:
From Flamewarder:
LOSE: 10 AC, 5 STR, 10 STA, 15 CHA, 15 INT, 40 SVF, 15 SVC
GAIN: 20 DEX, 15 AGI, 5 WIS, 20 HP, 70 MANA, Recovery III
From Enforcer's Barbute:
LOSE: 5 AC, 9 CHA, 9 INT, 9 SVF/SVC/SVM/SVD/SVP
GAIN: 6 STR, 11 DEX, 1 STA, 11 WIS, 6 AGI, 50 HP/MANA, Recovery III
Considering that Dergelak is much harder to kill than Skywatchers, and also that he requires a more specialized force, I think at the very least it should have more AC as well as better/equal resists than Flamewarder. I feel that the actual stat gain/loss (non AC/Resist, but including the effect) is fair given the difference of mob difficulty.
Also, considering Dergelak is worlds beyond Enforcer, the stat gain/loss is fair, yet for some reason Enforcer's Barbute has better AC and resists.
I am humbly asking that the Infused Chainmail Coif be given a boost in AC as well as resists equal/better than that of Flamewarder.
Please feel free to post any responses to this topic, however, I request that you have an actual point (say WHY you disagree) instead of "stop whining its good" (unless you're Wiz, of course :brow: ). Anyways, I'd like to add that I dont feel every piece of end game loot needs to be upgraded (as may be inferred from some of my other posts), but rather that if I see something that I think is wrong, I'm going to speak my mind.
Thanks for your time,
Regards,
Aeran
I'd like to address the Infused Chainmail Coif, which drops from Dergelak the Ice Lord in Storms Eye. For your convenience:
Infused Chainmail Coif
MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 23
Effect: Recovery III (Worn)
STR: +15 DEX: +20 STA: +10 WIS: +20 AGI: +15 HP: +95 MANA: +95
Weight: 4.5 Size: Small
Class: WAR CLE PAL RNG SHD BRD ROG SHM
Race: ALL
Currently, I feel that it is lacking in terms of AC and saves, compared to some of the much easier attained helmets in game. I will be comparing this to Flamewarder:
FlameWarder
MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 33
STR: +20 STA: +20 CHA: +15 WIS: +15 INT: +15 HP: +75 MANA: +25
SV FIRE: +40 SV COLD: +15
Weight: 3.5 Size: Tiny
Class: WAR CLE PAL RNG SHD DRU MNK BRD ROG SHM BST
Race: ALL
as well as Enforcer's Barbute:
Enforcer's Barbute
MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 28
STR: +9 DEX: +9 STA: +9 CHA: +9 WIS: +9 INT: +9 AGI: +9 HP: +45 MANA: +45
SV FIRE: +9 SV DISEASE: +9 SV COLD: +9 SV MAGIC: +9 SV POISON: +9
Weight: 6.5 Size: Small
Class: WAR CLE PAL RNG SHD BRD ROG SHM
Race: ALL
Analyzing the gain/loss from upgrading each to the Infused Chainmail Coif, we have:
From Flamewarder:
LOSE: 10 AC, 5 STR, 10 STA, 15 CHA, 15 INT, 40 SVF, 15 SVC
GAIN: 20 DEX, 15 AGI, 5 WIS, 20 HP, 70 MANA, Recovery III
From Enforcer's Barbute:
LOSE: 5 AC, 9 CHA, 9 INT, 9 SVF/SVC/SVM/SVD/SVP
GAIN: 6 STR, 11 DEX, 1 STA, 11 WIS, 6 AGI, 50 HP/MANA, Recovery III
Considering that Dergelak is much harder to kill than Skywatchers, and also that he requires a more specialized force, I think at the very least it should have more AC as well as better/equal resists than Flamewarder. I feel that the actual stat gain/loss (non AC/Resist, but including the effect) is fair given the difference of mob difficulty.
Also, considering Dergelak is worlds beyond Enforcer, the stat gain/loss is fair, yet for some reason Enforcer's Barbute has better AC and resists.
I am humbly asking that the Infused Chainmail Coif be given a boost in AC as well as resists equal/better than that of Flamewarder.
Please feel free to post any responses to this topic, however, I request that you have an actual point (say WHY you disagree) instead of "stop whining its good" (unless you're Wiz, of course :brow: ). Anyways, I'd like to add that I dont feel every piece of end game loot needs to be upgraded (as may be inferred from some of my other posts), but rather that if I see something that I think is wrong, I'm going to speak my mind.
Thanks for your time,
Regards,
Aeran