Wacky idea, but hear me out..
Give druids an AA that is something along the lines of the following:
Barkskin Healing (placeholder name) (3 levels)
- Direct heals cast by the Druid also apply a shield for (X / Y / Z)% of the damage healed. (Complete Heals excluded. Cascading Vim excluded.)
Druid direct heals are extremely weak especially compared to the only other major healer (Cleric) -- this would give druid direct heals a bit more strength, functionality, and synergy with cleric healing without treading on the Cleric's raw healing power. It would also make sense thematically, and make sense as a filler for how their kit works with HoTs. Druids already are a "thinking ahead" type of healer (pre-hotting and managing heals along with their hots) pre-shielding for big damage hits that are about to happen would also make sense for their playstyle as healers.
To go over the heals affected:
Chloroshock is extremely weak but their only quick long range single target heal. It's essentially useless unless it crits, making it unreliable and a gamble as to whether or not it will actually be helpful. Revitalize does mediocre healing and takes a long time to cast, making it difficult to utilize in conjunction with HoTs since both are slow casting (can be easily overwhelmed if you can't keep both the HoTs up and keep casting Revitalize). Circle of Vitality does decent group healing, but very slow cast time and not nearly as powerful as the cleric group heal.
A Druid can easily get overwhelmed if they don't have the time to both use direct heals and keep their HoTs up (all slow casting) at the same time unless they can use Cascading Vim to compensate, which is very situational and generally not reliable to use on a raid to heal a specific person. The direct heals granting a bit of shielding could give them a bit more leeway between casting their HoTs, and help their very weak direct heals get a bit more oomph.
Possible examples for shielding numbers are (10 / 20 / 40)% or (10 / 20 / 30)% let's say.
The Advanced Apiculture AA isn't particularly useful. It's only useful at all outdoors and marginally useful at that. Not really worth all the AAs to spend on it. Perhaps ditch it for making the extremely weak direct healing done by druids stronger and have more useful utility to help bring them a little bit closer to cleric healing via the side-utility of shielding, without treading on the direct healing power of clerics?
Crazy thought I know.. but just wanted to throw it out there.
Thanks!
Give druids an AA that is something along the lines of the following:
Barkskin Healing (placeholder name) (3 levels)
- Direct heals cast by the Druid also apply a shield for (X / Y / Z)% of the damage healed. (Complete Heals excluded. Cascading Vim excluded.)
Druid direct heals are extremely weak especially compared to the only other major healer (Cleric) -- this would give druid direct heals a bit more strength, functionality, and synergy with cleric healing without treading on the Cleric's raw healing power. It would also make sense thematically, and make sense as a filler for how their kit works with HoTs. Druids already are a "thinking ahead" type of healer (pre-hotting and managing heals along with their hots) pre-shielding for big damage hits that are about to happen would also make sense for their playstyle as healers.
To go over the heals affected:
Chloroshock is extremely weak but their only quick long range single target heal. It's essentially useless unless it crits, making it unreliable and a gamble as to whether or not it will actually be helpful. Revitalize does mediocre healing and takes a long time to cast, making it difficult to utilize in conjunction with HoTs since both are slow casting (can be easily overwhelmed if you can't keep both the HoTs up and keep casting Revitalize). Circle of Vitality does decent group healing, but very slow cast time and not nearly as powerful as the cleric group heal.
A Druid can easily get overwhelmed if they don't have the time to both use direct heals and keep their HoTs up (all slow casting) at the same time unless they can use Cascading Vim to compensate, which is very situational and generally not reliable to use on a raid to heal a specific person. The direct heals granting a bit of shielding could give them a bit more leeway between casting their HoTs, and help their very weak direct heals get a bit more oomph.
Possible examples for shielding numbers are (10 / 20 / 40)% or (10 / 20 / 30)% let's say.
The Advanced Apiculture AA isn't particularly useful. It's only useful at all outdoors and marginally useful at that. Not really worth all the AAs to spend on it. Perhaps ditch it for making the extremely weak direct healing done by druids stronger and have more useful utility to help bring them a little bit closer to cleric healing via the side-utility of shielding, without treading on the direct healing power of clerics?
Crazy thought I know.. but just wanted to throw it out there.
Thanks!
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