Idea for a High End Wizard spell

Darkmidget

Dalayan Beginner
I enjoy just thinking up spells, and I noticed that very few classes, if any, have a area effect stun. I figure this is possibly one of two reasons

1) I'm not looking hard enough

-or-

2) It's not possible w/ EQ


So, if it is possible, this is my idea. It can be an Ancient Spell, since it is pretty good


Pyroburst

Point Blank AE

Mana: 1000
Recast Time: 25 seconds
Casitng Time: 10 seconds

Description: Ignites the Wizard, and expulses the flames, sending them all around within a decently wide radius, causing 1200-1400 damage to the Wizard and all enemies in the area, and stunning them all for 4 seconds.

Also engulfs all targets successfully hit with a damage over time spell that lowers fire resist by 10, deals 500 damage over 30 seconds, and slows attack speed by 5%.

There could be an AA that increases the stun duration by 1 second and increases damage by 10%.

Just a little creative spell I came up with, I HIGHLY doubt it's possible to make, but it would be a handy little spell in several situations. Possibly a single target variation?
 
This exists as the 'Lifefire' AA partly. It does a big fat pile of damage, I'm always dead when I use it so I don't know how much it really does. Thing is: damage over time and slows aren't really in a wizard's sphere of influence, please think of the shamans!

KAS

(is the plural of shaman shamen?)

Darkmidget said:
I enjoy just thinking up spells, and I noticed that very few classes, if any, have a area effect stun. I figure this is possibly one of two reasons

1) I'm not looking hard enough

-or-

2) It's not possible w/ EQ


So, if it is possible, this is my idea. It can be an Ancient Spell, since it is pretty good


Pyroburst

Point Blank AE

Mana: 1000
Recast Time: 25 seconds
Casitng Time: 10 seconds

Description: Ignites the Wizard, and expulses the flames, sending them all around within a decently wide radius, causing 1200-1400 damage to the Wizard and all enemies in the area, and stunning them all for 4 seconds.

Also engulfs all targets successfully hit with a damage over time spell that lowers fire resist by 10, deals 500 damage over 30 seconds, and slows attack speed by 5%.

There could be an AA that increases the stun duration by 1 second and increases damage by 10%.

Just a little creative spell I came up with, I HIGHLY doubt it's possible to make, but it would be a handy little spell in several situations. Possibly a single target variation?
 
I'm glad I'm the resident grammarian. Yes, indeed, plural of shaman is shaman.

But English would accept shamans or shamen simply based upon incorrect application of other rules. So feel free to go hogwild on ruining my language.
 
The point of it was an Ae Stun, I just added extra parts to spice it up since an AE stun says Enchanter more than Wizard :p
 
Necromancers should get:

Parasitism:

Mass DMG to target (omg a parasite is in them!!!) then....after target dies, necro dies, or a certain time runs out....BOOM! A NPC is spawned on top of the mob the spell was cast on. It has initial agro on the necromancer and will chase him down. Tho it is fairly weak and disapears quickly...


weeee for fun ideas!
 
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