Idea for a focus effect.

Woogie526

Dalayan Beginner
New focus effect power increment increases power of buffs, say 2% per level. Everything else has a focus effect.

Duration, nukes, dots, healing.

This might also close the gap between relic'd casters and non relic casters.

Just a random thought I had today.
 
But if the caster or buff target zones at any point after the buff is cast, the code won't be able to find the caster to check their tome value. We also can't easily add information to the buff structure (like the tome value of the caster when they cast it) due to the way the player profile (where data that survives beyond zoning is stored) is structured and its space limitations. So pretty much the only good and easily workable way to make buffs improved by tomes is to make (at least) 4 extra versions of the buff and substitute one in when you cast it depending on your tome rank. Which would suck.

Substitute "focus" for "tome." All of that would apply here.
 
Why would it be a good thing to close the gap between those who have relics and those who don't. Isn't that the point of relics...?
 
Even if extra work was done to store the focus value of every buff on you some other way, HP and manapool buffs would not be scalable anyway since the client wouldn't agree.
 
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