Jimkoz
Dalayan Adventurer
Any chance of revamping the timers on spawns in the bottleneck of the higher end zones? I know the server is an aged server (its probably been running years before I started), with all the new up coming guilds and all the old existing guilds, current end game raid is harder to catch up then getting on the packers season tickets. (currently 28,723 in queue, eta before my name is picked to buy tickets 247 years from now).
Heres a few thoughts that could make "end game stuff" more available to everyone.
Options:
1) Do away with all boxing. (This thought blows since boxing really is helpful at lower levels).
2) Flag players that were part of the kill on raids, so they can not be apart of the same raid for 4 days. Meaning if a player kills "Phat loot dropper X" on Sunday, and the same raid boss respawns on Wednesday, that same character can not engage the raid boss until "Thursday".
3) Respawn all raid bosses every 12 hours! (Im sure this really isn't going to happen, but when you have 97 people in one zone camping wings for what could spawn or not spawn.. Its getting kind of crazy). I really do feel bad for any new guilds that are up and coming thru the ranks, the will never see the end game raids unless they are "guest" in with higher tier guilds.
4) Instance base raid zones, with flagging characters that were in an instance with the killing shot on bosses that they can not engage the same boss for 4 days.
5) Mix up the timers with a +/- 36 hours (this thought blows as well, since only the people with no lives and can be on 20 hours a day will still get all the end raid stuff).
Heres a few thoughts that could make "end game stuff" more available to everyone.
Options:
1) Do away with all boxing. (This thought blows since boxing really is helpful at lower levels).
2) Flag players that were part of the kill on raids, so they can not be apart of the same raid for 4 days. Meaning if a player kills "Phat loot dropper X" on Sunday, and the same raid boss respawns on Wednesday, that same character can not engage the raid boss until "Thursday".
3) Respawn all raid bosses every 12 hours! (Im sure this really isn't going to happen, but when you have 97 people in one zone camping wings for what could spawn or not spawn.. Its getting kind of crazy). I really do feel bad for any new guilds that are up and coming thru the ranks, the will never see the end game raids unless they are "guest" in with higher tier guilds.
4) Instance base raid zones, with flagging characters that were in an instance with the killing shot on bosses that they can not engage the same boss for 4 days.
5) Mix up the timers with a +/- 36 hours (this thought blows as well, since only the people with no lives and can be on 20 hours a day will still get all the end raid stuff).