HHK Request

diolas

Dalayan Beginner
Pathing in this zone is very buggy. I've barely made it past the entrance due to some upstairs wanderer falling through the ground, aggroing and then running off to tell the entire keep about it. The biggest issue is that the puller often doesn't realize this until it's too late, one mob swiftly becomes 12. The mobs themselves aren't that tough but 12 of them at once start to add up. Please redo the pathing in this zone or remove it.
 
I have spent a lot of time in HHK farming mystic ash and can attest to the occasionally gimped pathing. Seems about once every 2 or 3 weeks I have to abandon my farming plans due to goofy agro. I know one time it was caused when a pali exploring the first floor used blind and was promptly swarmed. Even after he was gone and the mobs had reset, venturing towards the stairs would get you 15+ mobs.
 
Perhaps I was just unlucky. During one of our wipes we must have managed to kill the mob with the crazy pathing and had no problems afterwords. It was definitely one from upstairs, a gambler I think.
 
diolas said:
Please redo the pathing in this zone or remove it.

That is a pretty ridiculous request. The zone as a whole is entirely enjoyable and seems to function perfectly. Not that I dont believe you, but I don't think I have ever experienced any bad pathing worse than any other zone. Perhaps you didn't read one of the riddles?
 
It's not a pathing issue, the zone map has a few see-through points in walls and floors which can cause mobs to fall through them or see you through them.

We can do nothing about that.
 
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