Haste Potions

Cathaoir

Dalayan Beginner
Currently, there is a bit of a problem, as I see it, with the haste potions. The potions have negative mana regen on them, which normally would be perfectly fine, except that it prevents warriors, monks, and rogues from using them. As soon as the negative regen tries to take a way one mana, the buff disappears. While I don't know if there is anyway around this without changing the nature of the potion, it hurts the potential business of alchemists and takes away a nice luxury from the aforementioned classes. As this is too small of a subject to be put in the BD forum, I am requesting here that this be looked into. Currently, I am trying to think of suggestions, but not doing too well.
 
I'm all for removing the negative mana regen on the haste potions, but I have to ask: doesn't this pretty much trivialize the L49 paladin spell Valor of Enthann (25% self only haste)? Before, the higher haste component on the potion (in addition to 1 hr duration vs 30 mins on the spell) was offset by the negative regen. Perhaps boost the spell to 35-40%?
 
with the right potions, you can trivialize most non 60+ buffs

Didn't they make potions stack with everything to combat that? I forget.
 
Most stat potions do stack that I've seen, but I don't know about haste potions. It seems to me that having haste potions stack with spells would be really overpowering.

Keep in mind that the haste pots actually do cost money, as opposed to casting a spell. How much do these haste potions cost and what level of haste to they give? For a non twinked paladin, would it be really cost effective to get a few more % haste by paying for it?
 
I've been doing alchemy, and selling potions in general is tough as it is. Low server population and competition drives down prices a lot, I haven't seen much profit even for the people that sell potions higher than mine. Anyway, 20% -2 m/tick I started selling at 50, I dropped it to 45 and it doesn't sell. I think i tried selling for <=35 when I had a surplus, and even that doesn't move it. This is for a 10 stack, so < 5 plat per hour of 20% haste. I can't remember how much 30% sells for, I think 70 plat a 10-dose. So < 10 plat an hour.

When I first saw the -m/tick right next to the +m/tick potions, I figured they were supposed to balance out: Use the 2m/tick potion, and THEN haste, and you'll have haste "for free". I was hoping this would work for pure melees, but no luck. As for stacking, I only have a trade/sell posting to go by, which said haste potions stack with item haste, but not spell haste. I haven't had a chance to actually test it though.
 
Garluk that is an excellent point. I would like to see the pally self haste increased. perhaps it could jsut scale with lvl. 25% at 49 - 41% at 65 and the duration to be set at 1 hour.
 
Bone said:
Garluk that is an excellent point. I would like to see the pally self haste increased. perhaps it could jsut scale with lvl. 25% at 49 - 41% at 65 and the duration to be set at 1 hour.

Maybe the fact that you have to keep buying the potions over and over and over and over balances it against a spell you buy once then have unlimited charges?
 
Cost to make the 30% haste potions is ~5 pp and I retail the 10 dose version for 75. At level 49 when you get the spell, 5pp an hour should be a pretty trivial expense. And making them stack with cast haste like that available from shm/enc would be horribly overpowering. IMO, they are more intended for use when you can't find someone to group with that can cast haste which would appear to be the same function of the pally haste spell since it provides nothing but haste and is self-only.
 
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