Guestlock suggestion ( :D )

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eqjenius

Dalayan Elder
I recently enabled guestlock on a number of my buffbots, and I made hotkeys for enabling and disabling guestlock so I'd have to think about it less.

1. Can guestlock be coded so that it's merely a toggle feature? That way I could use a single hotkey instead of two.

(And I hope this isn't too touchy a subject given the unpopularity of some of my other ideas...)

2. Is it possible to make SoD execute a player-editable script upon character login? If so, guest-lock could be coded to remain activated once enabled, and a simple script could automatically turn it off if you logged in from your usual computer. All the security and none of the hassle. :)
 
/cm guestunlock [password]

This disables guestlock for a single session and when you log out again, guestlock will be enabled for future logins.
 
Just make a macro and put it on a different Hotkey page?

sounds like EQjenius has made a macro for it.... but i mean if you're gonna push ONE button why not TWO?
 
/cm guestunlock [password]

This disables guestlock for a single session and when you log out again, guestlock will be enabled for future logins.

Thanks :D

Just make a macro and put it on a different Hotkey page?

sounds like EQjenius has made a macro for it.... but i mean if you're gonna push ONE button why not TWO?

Hey man, I got no space to spare. Not even for hotkeys :p
 
Besides what if multiple people use the same computer, like families or some crazy guy that breaks into houses to play MMOs from other people's computers?
 
if you can find a single reference to a single dev agreeing with the logic that the server would be crippled if old accounts stopped being whored around, I will cease posting on the subject immediately and donate 10kpp to the SoD charity of your choice. I'm willing to bet you can't.

I briefly return from retirement to tell you that your ideas for the guestlock system are terrible.

OK, back to the retirement home.

Maybe it is not exactly what you requested, but can't you just take this as a sign that you are not fit for suggesting changes to SoD?

If that isn't good enough, here is why your new ideas are terrible:

You are asking Devs to put in work to save you from clicking ONE EXTRA BUTTON when you load a character. People ask for changes all the time that would simply be convenient. If you browse the first couple pages of S&R I have no doubt you will find a number of such suggestions that waste FAR more time than this.

Furthermore, you are claiming to have used up all 100 potential hotkeys on your BUFFBOTS. What hotkey does a buffbot need other than soulbound? Also why do you need to turn guest lock off for a buff bot? The only reason I can think of is that you want to hand over your summoned dots, which is more work than just summoning them directly into someone's inventory.
 
2. Is it possible to make SoD execute a player-editable script upon character login? If so, guest-lock could be coded to remain activated once enabled, and a simple script could automatically turn it off if you logged in from your usual computer. All the security and none of the hassle. :)

Forgive me if I'm misunderstanding what you're asking, but...

The Rules said:
Any third-party programs that is designed to . . . automate any task within the client are expressively forbidden.

So yes, it's possible. Don't.
 
I made guestlock hotkeys for driizz because in my fantasies other people want to box a T8-9 ranger for shit and I might want to guestlock her!
 
I already have a single hotkey I press when I log on that removes guestlock AND reapplies it for my next logon. Hotkeys have multiple lines, yo.
 
I already have a single hotkey I press when I log on that removes guestlock AND reapplies it for my next logon. Hotkeys have multiple lines, yo.

Why do you even need to do that? That's what guestunlock is for
 
The request for a toggle feature sounds like the OP is just unfamiliar with how guestlock works. /cmd guestunlock [password] removes guest lock until the character is logged out. No, that does not technically work as an On/Off toggle, but it seems like it would do exactly what is being asking for without using more than one button or needing to re-enable it manually.

As for wanting to create some function to indicate a particular computer is 'safe':
http://forum.shardsofdalaya.com/showpost.php?p=126639&postcount=11
^ I realize "IP" was not being suggested, but using the same computer would be a similar issue. Family members, roommates, etc may all share one computer. Either way, the reasoning behind this being a poor idea is the same, and as was stated earlier in this thread, the way it was presented would be against the rules if done 'unofficially.' Perhaps people making suggestions about guestlock should first at least read the original guestlock thread.
 
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the reasoning behind this being a poor idea is the same

Unless I missed something, the reason the IP idea didn't work is because IP addresses change regularly enough that it would be impossible to implement. How does that relate?

Basically, the idea was to have the guest-lock password stored for a particular character on a particular computer, as a function of the client itself (not a third-party app). Other people using the same computer still wouldn't be able to unlock your character unless they were also logged into your character - the same way hotkeys and UIs are stored for an individual toon on a particular computer.

we've had plenty of cases of siblings stealing from siblings etc. You can just hotkey it if trusting other people in your household is not an issue.

This was in reference to an IP solution, which would have allowed anyone accessing SoD through a particular IP to unlock your character. The solution I mentioned wouldn't have the same sticking point.
 
I suppose the idea of having a password stored ANYWHERE on your computer could be problematic if the people you live with want badly enough to steal your shit. Although in that case SoD is probably the least of your worries. :p
 
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Still, if saving your password was optional (just like setting up hotkeys is optional), then the people that don't share their primary computer with other SoD users would never have to mess with guestlock again. Seems like a good idea to me.
 
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You seriously read that and thought, "he's suggesting letting someone unlock a char while not logged into the account, just based on the fact that it is the same ip."
 
You seriously read that and thought, "he's suggesting letting someone unlock a char while not logged into the account, just based on the fact that it is the same ip."

Yes, that's exactly how I read the comment that Wiz responded to in the post Rari linked, and it also appears to be the same way that Wiz read it.

Troll better.
 
But I mean fight the important battle. I myself support this idea, because I'm kinda curious how many pages of an s/r thread can be nothing but pictures of apples before it gets trashcanned.
 
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