Greatstaff of Denos | Spiked Obsidian Greatstaff

Cinn

Banned Jerk
denos.jpg

Dropped by Denos, Chosen of Enthann, a mini located inside Valorb.

obsidian.jpg

Dropped by Ulkag the Earthshaper, the boss of the earth wing inside upper Thazeran's Tower.

http://img.photobucket.com/albums/v256/HeyPeoplez/results.jpg
A link to a chart of an hour long parse of each weapon.

Parses were done on "a clay golem" inside the Haven of Lore.
"a clay golem" is immune to critical strikes, with rounded resists to the figures of 45 FR and 95 MR.
These parses were done completely buffless while in Aggressive Combat Stance, positioned behind the mob.
Parse figure does not include the amount of times the rune proc went off for Greatstaff of Denos. (Rough Estimate: Alot)

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These two weapons are the major stepping stones in the road to monk DPS progression with the only definite upgrades poised at the completion of Tower of Tarhyl.

With both item's current stats there is virtually no progression from ValorB Mini's until your quest weapon is completed at the end of Tower of Tarhyl.

While the Spiked Obsidian Greatstaff does indeed offer 2% critical strike this figure is without a doubt obtainable through other gear choices with minimal to no configuration of your raiding attire.

Any HP bonus granted above Denos' staff is negated by an obscenely frequent rune proc absorbing 350 points of damage. This rune proc also grants the user a 100dd 80 mana drain attack proc that goes off at, as far as I can tell, the same rate as Relic: Blades of War.

The Spiked Obsidian Greatstaff's proc rate is drastically lower in comparison with the effect being a 300dd.

Exact amount of procs are found in the link to the parse chart above.

In addition to these figures, Denos' Greatstaff grants the wielder Damage Inc. V. This focus effect will increase the damage done, not only by its own proc buff, but by Illusion: Werefrog, Relic: Blades of War and any other damaging spell cast by it's holder.

Denos' Greatstaff's elemental damage is also giving the weapon a superior Min/Max hit than the Spiked Obsidian Greatstaff. This will translate into higher critical strikes on a non-critical immune mob.

The added 5ac and lower weight to the staff only goes to further it's luster.

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So? What does any of this mean?


It basically means that monks (and other classes that I am not qualified to comment on) now get an on par or debate-ably superior weapon much more easily and at a lower level of raiding.

Is this a good thing?

Not really. You're effectively giving more for less. Killing Denos' is nowhere near as challenging as clearing all 4 LT wings, getting keyed for UT, killing Landslide and downing Ulkag. Nor is it as time consuming. Not even close.

There was no reason to put a weapon on par with an UT drop at this stage in the game.

Aren't there 1 handed monk weapons floating around in some of these zones?

The only combo that I could realistically see even parsing close and having comparable stats is a Fist of Solid Ice + Funeral Guardians Tonfa combo. I dont have this combo. Nor do I think many will with the 6 man raid loot code.

What would you like done?

I don't know. There are a lot of possibilities. I just wanted to put the post up and get some feedback from the developers and the player-base. I know there was quite a bit of turmoil among high end monks when this item was implemented and this is a place for them to voice their opinions.

Keep it civil. Stay on Topic.

Thanks,
cinn
 
Ive got to agree. Risk vs Reward. Even Ulkag on his own is harder than Denos, not taking into account the other factors.

The DI 5, DR 2, 5ac, huge proc rate, and equal/superior ratio make this weapon slightly out of line with what it should be, according to the parses Cinn posted.
 
It's obvious that Denos staff is a staff made for tanking and damage. A small decrease in ratio would seem reasonable but how much is more a dev's thing
 
I don't have a greatstaff but if I did, I wouldn't use it.

Simply put, you don't use a 2 hander for dps, you use one to aux tank, and there is nothing about the greatstaff that makes me think it will do that particularly well.
 
Sorry I forgot it's called Greatstaff too :tinfoil:

I was thinking of spiked obsidian greatstaff, which I do not have.
 
I think the Greatstaff of Denos is just to overpowered for its tier. Sure the valorB trash mobs and Denos are not a cake walk but really it should be changed. Much as I would love to pick one up, Item balance is more important. Thanks for finally getting around to making this post cinn. Im not qualified to suggest changes to the weapon but I would like to see what the top tier'd monks think.
 
The greatstaff was made before the Wiz changes to elemental damage where it hit 1/4rth of the time it does now.


Going to balance the Danrak-Conduit-Denos-Obsidian progression next patch.
 
Waldoff said:
The greatstaff was made before the Wiz changes to elemental damage where it hit 1/4rth of the time it does now.


Going to balance the Danrak-Conduit-Denos-Obsidian progression next patch.

Thanks for looking into it.
 
Manguadi said:
I don't have a greatstaff but if I did, I wouldn't use it.

Simply put, you don't use a 2 hander for dps, you use one to aux tank, and there is nothing about the greatstaff that makes me think it will do that particularly well.

I know this is a derail, but since Cinn’s issue has already been addressed, I think it can be forgiven. I have no idea what Manguadi is talking about.
 
Cinn said:
Denos' Greatstaff's elemental damage is also giving the weapon a superior Min/Max hit than the Spiked Obsidian Greatstaff. This will translate into higher critical strikes on a non-critical immune mob.

This has nothing to do with DPS.

Cinn said:
Any HP bonus granted above Denos' staff is negated by an obscenely frequent rune proc absorbing 350 points of damage. This rune proc also grants the user a 100dd 80 mana drain attack proc that goes off at, as far as I can tell, the same rate as Relic: Blades of War.

You have to proc something that can then proc something else... seems like thats a lot harder to proc to me. Furthermore, why don't you be smart and proc the deno's and then throw on the SOG (Spiked Obsidian Greatstaff) and you have 3 procs (rbow, enthanns guard, and obsidian spikes).

Also the difference in ratios is:
SOG = 1.694 w/ a 300 pt dd and 2 crit strike
Versus
Denos = 1..632 - 1.684 depending on elemental damage landing w/ a proc that when on procs a 100 pt dd

Breaking down the stats the SOG is:
3.8% to 0.006% better just ratio wise plus it has a better proc and your gaining 2% more dps from the 2% added crit strike. So, utilizing the crit strike, your range is from 5.8% to 2.006% better ratio, plus the dd hits for 3 times as much.
 
stope21 said:
Denos' Greatstaff's elemental damage is also giving the weapon a superior Min/Max hit than the Spiked Obsidian Greatstaff. This will translate into higher critical strikes on a non-critical immune mob.

Your "smart" idea would be far more hassle then I think you have even considered.
 
Cinn said:
Except the denos is delivering higher min/max hits, thus receiving a greater benefit from the crit strike. So the supposed DPS gap is, while not all together false, misleading.

no, that isn't how math works
 
stope21 said:
Denos is tanking staff, SOG is dps staff.

Cool then the tanking staff let you tank and have quite equally the same DPS than the DPS staff which is indeed harder to get!
 
Cinn, what kind of process did you have to go through to get mobs summoned for you into your own zone to parse on? I'm sure that lots of players have parses they would like to conduct.
 
Its a long and arduous paperwork process.

Also, you have to have a valid reason.

If you want a parsing mob just so you can wave your epeen around you can forget it.
 
Ikaa|LoveYums said:
Its a long and arduous paperwork process.

Also, you have to have a valid reason.

If you want a parsing mob just so you can wave your epeen around you can forget it.

So should we contact you when we are ready then or what?
 
robopirateninja said:
Cinn, what kind of process did you have to go through to get mobs summoned for you into your own zone to parse on? I'm sure that lots of players have parses they would like to conduct.

You don't. Devs will sometimes (read: not often) request player help in parsing weapons they are concerned about. It doesn't work the other way around.

If you are concerned about something, do preliminary parses of your own and post them. Either we'll find them sufficient, or they will prompt further investigation - which may or may not include player help.
 
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