I noticed this in the one big raid I have gone on. Raid gets wiped for whatever reason and instead of getting corpses rezed and regrouping quickly before mob repop the entire raid group has to run back to the area to individually summon their corpses so they can be rezzed. This is primarily because the body cannot be dragged to far from death location by another person. Dying in a dangerous spot you must be able to rez raid group quickly do avoid another wipe due to repop. The best way to handle this is give necromancers the old ability to summon corpses thus they can use the necro rez to bring back the cleric to rez the remaining raid group. Of course sometimes the necro cant get FD off fast enough to prevent from being killed themself thus they can summon cleric and own corpse first from danger area then as cleric begins rezzing summon all the other corpses to rez safe spot to begin working back to original spot.
This saves tons of time and aggrovation from peep who have to wait for death effect to wear off before even moving then getting ports from various raid druid/wizards or using port token and running all the way back only to have to reorganize outside zone before going back in and doing everything from scratch instead of just starting from last safe rez spot together.
I am only beggining my RAID experiance so feel free to flame away after all Im not a raid veteran by any means but this seems an easy fix to me that would help lots of people.
This saves tons of time and aggrovation from peep who have to wait for death effect to wear off before even moving then getting ports from various raid druid/wizards or using port token and running all the way back only to have to reorganize outside zone before going back in and doing everything from scratch instead of just starting from last safe rez spot together.
I am only beggining my RAID experiance so feel free to flame away after all Im not a raid veteran by any means but this seems an easy fix to me that would help lots of people.