why compromise on this weapon? there are plenty of other weapons that can do this job of gaining agro. If a ranger just has to have agro and wants a weapon then go loot one of the other options. This weapon should not be reduced in stats at this point in time just because one or two people wish their class was on the weapon.
Why compromise on this weapon?
Lack of one-hand slash items in the tier range. (There are only two, Flamescar and Frostwrath, and I'm pretty confident in saying Flamescar is supposed to be a tier higher than Frostwrath.)
Rangers are supposed to be light tanks.
Frostwrath>Flamescar. By quite a bit. By way more than it should be. IMO, Frostwrath and Flamescar should have their ratios flipped because an UT aggro weapon should NOT be better than a ToT quest aggro weapon. However, just flipping the ratios would make Frostwrath eat a straight nerf - it would be more favorable to add ranger than leave it as is if this is done.
Why not compromise on this weapon?
It was designed to be an ultimate upgrade for warriors, long ago, which is why it stands outside of normal progression.
That's the arguments I've seen for it so far. That's the only viable argument I've seen against it so far. Most of the cries against doing this lack basis beyond calling people loot-whores, or hoping to get special attention for their class, etc. Does it need to be changed? Perhaps, perhaps not. It really depends on perspective and whether there is supposed to be a linear progression outside of sanctum.
If there is supposed to be a linear progression outside of sanctum, then the gear needs to fall in line with available upgrades being greater than previous drops, unless the previous drop in question was an extreme rare that was set as a tier greater than the difficulty of the encounter (or other loot drops) because of its extreme rarity. Frostwrath is pretty much not-rare. If this is your perspective, then it needs to be changed.
If there is not really any true progression of sorts, with just a lot of different encounters at varying difficulties that drop assorted pieces of gear, then Frostwrath most certainly does not need to be changed because there is no line of ascendance. It's all pretty much random and there are no tiers. There are simply encounters, and some have better loot than others.