I was thinking some of foelock. Though I agree that gloves was way to easy for wars to maintain agro, I think possibly some things may have been overlooked when adding this new feature to Warriors. I believe there are some times when a Warrior may not want agro at all.
Eg: Warrior is duoing with a mage/bl. In the past a war could attack a mob that was on a pet and have the pet tank while its controler can heal it. This is no longer possible as the first hit from the war will taunt it off the pet and with nobody to heal said war he gets to sit out most of the fight to watch the mage/bl solo.
Eg2: Kiting mobs. A warrior used to be able to hit mobs from the back as they are chasing someone who is running away from the mob. Although this is still possible, it is greatly impacted by the change as the war must wait so long for the "kiter" to get suffecient agro he may as well not be there at all.
That said, I'm sure there are plenty of other reasons a war may not want agro. Perhaps a /cm foelock off command is in order?
~Jaen
Eg: Warrior is duoing with a mage/bl. In the past a war could attack a mob that was on a pet and have the pet tank while its controler can heal it. This is no longer possible as the first hit from the war will taunt it off the pet and with nobody to heal said war he gets to sit out most of the fight to watch the mage/bl solo.
Eg2: Kiting mobs. A warrior used to be able to hit mobs from the back as they are chasing someone who is running away from the mob. Although this is still possible, it is greatly impacted by the change as the war must wait so long for the "kiter" to get suffecient agro he may as well not be there at all.
That said, I'm sure there are plenty of other reasons a war may not want agro. Perhaps a /cm foelock off command is in order?
~Jaen