Silosobi
Dalayan Pious Diety
So the thread about companion health/strength got me thinking about some things.
Focus effects are the primary way that casters improve their gear. Overall, it seems like a good system, and makes gear on casters feel powerful/useful, rather than just + more hp/mana.
I do notice a problem at times, where certain classes end up being "required" to obtain certain item(s) in order to be competitive/powerful.
For instance, a Necromancer needs Affliction Enhancement, Damage Increment, Range Increment, Mana Conservation, Casting Speed Increment, Reagent Conservation, Companion Strength, Companion Health, Control Enhancement, Bane Enhancement, Magic Focus, Cold Focus, Fire Focus, Disease Focus, Poison Focus.
That is 15 different focus effects, that a necro really should have all the time (maybe not bane, but you get the idea), from 20 pieces of gear. I hear all the time from people about how they cant wear xyz new cool item, because they cant replace the focus effect they currently have in that slot.
I don't think everyone should be able to always wear all the new cool items. Having to strategically pick your gear and swap things around is part of the game, and probably a good thing.
I think it would be good if there was some way to give people a *little* wiggle room. I don't know exactly how that should happen, I mostly just wanted to put the general idea out there and see what people think about it.
One thing that might work is to add way way way rare raid drops like 'pulsing stone of focus 7', which could be traded at a NPC for an aug with any focus 7 on it. Before we start yelling "OP" read my full idea. It may be deemed necessary to have negative stats on these, but you are already losing an aug slot. The key here is that they are SUPER rare. Players would still use normal gear progression for 98% of their focus effects, but if there is a certain point in the game where class x just has a lot of problems with focus y, their guild could award them the focus (assuming they get it tio drop).
I envision this as being something super rare. A raid guild might see 1-2 per month, so it would not by any means suddenly make it easy to have all focuses all the time, it would just let guilds help out a specific person who is having a lot of problems with one specific focus.
The focuses would only drop at a point in the raid game where that tier focus is the standard or even starting to get replaced (basically meaning, if you can kill stuff that drops a tier 7 focus, you can easily obtain all tier 7 focuses through normal gear)
IDK if this idea is the best way to approach things, of even if this "problem" should be "fixed", but I notice over time there are a LOT of threads basically saying x class cant obtain y focus at this point in the game, can we change things or add that focus to some items i want, or etc. I know numerous focus additions/changes that have been made for that reason.
This isn't a change I really want or care about (wizards don't have a lot of trouble with focuses since we only need 8 or 9 of the 15 focuses), but I just thought it was an interesting idea so I thought I'd put it out there for others to see.
Focus effects are the primary way that casters improve their gear. Overall, it seems like a good system, and makes gear on casters feel powerful/useful, rather than just + more hp/mana.
I do notice a problem at times, where certain classes end up being "required" to obtain certain item(s) in order to be competitive/powerful.
For instance, a Necromancer needs Affliction Enhancement, Damage Increment, Range Increment, Mana Conservation, Casting Speed Increment, Reagent Conservation, Companion Strength, Companion Health, Control Enhancement, Bane Enhancement, Magic Focus, Cold Focus, Fire Focus, Disease Focus, Poison Focus.
That is 15 different focus effects, that a necro really should have all the time (maybe not bane, but you get the idea), from 20 pieces of gear. I hear all the time from people about how they cant wear xyz new cool item, because they cant replace the focus effect they currently have in that slot.
I don't think everyone should be able to always wear all the new cool items. Having to strategically pick your gear and swap things around is part of the game, and probably a good thing.
I think it would be good if there was some way to give people a *little* wiggle room. I don't know exactly how that should happen, I mostly just wanted to put the general idea out there and see what people think about it.
One thing that might work is to add way way way rare raid drops like 'pulsing stone of focus 7', which could be traded at a NPC for an aug with any focus 7 on it. Before we start yelling "OP" read my full idea. It may be deemed necessary to have negative stats on these, but you are already losing an aug slot. The key here is that they are SUPER rare. Players would still use normal gear progression for 98% of their focus effects, but if there is a certain point in the game where class x just has a lot of problems with focus y, their guild could award them the focus (assuming they get it tio drop).
I envision this as being something super rare. A raid guild might see 1-2 per month, so it would not by any means suddenly make it easy to have all focuses all the time, it would just let guilds help out a specific person who is having a lot of problems with one specific focus.
The focuses would only drop at a point in the raid game where that tier focus is the standard or even starting to get replaced (basically meaning, if you can kill stuff that drops a tier 7 focus, you can easily obtain all tier 7 focuses through normal gear)
IDK if this idea is the best way to approach things, of even if this "problem" should be "fixed", but I notice over time there are a LOT of threads basically saying x class cant obtain y focus at this point in the game, can we change things or add that focus to some items i want, or etc. I know numerous focus additions/changes that have been made for that reason.
This isn't a change I really want or care about (wizards don't have a lot of trouble with focuses since we only need 8 or 9 of the 15 focuses), but I just thought it was an interesting idea so I thought I'd put it out there for others to see.