Everything is working fine.. but i had a few questions.

Tanin

Dalayan Beginner
Really being nitpicky, and nothing serious, but there are some things I really liked when I was playing on EQemu as far as the controls go, that I can't seem to get here.

First. When I'm looting a mob, I have to stop looting it before I can move. On EQemu servers if I hit forward it would auto stop looting the corpse and I'd start moving. Any way to do this on SoD?

I could also set a hotkey to cycle through nearest targets, like all of the ones in my vision. I only see the option to target nearest target, and toggle between 2, or myself. Any way to cycle through all of them?

Control+X makes you camp out. It used to make me sit then camp, here I have to manually sit first? Any way to fix that? =p

Also is it possible, with EQW or otherwise, to make mY EQ window automatically release my mouse? SO i cna just click my 2nd EQ client on the task bar rather than Alt-tab'ing to it?

Like I said, nothing serious at all, I'm thoroughly enjoying the server. Just wondering if I can make it slightly more familiar for myself =p
 
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You can hit esc to exit looting. Or push the button in your UI. Then move. There's no autostand.

Cycling targets like that came with a client beyond what SoD is currently using. So you won't be able to use that.

You can make a hotkey with /sit and /camp if pushing Ctrl+S then Ctrl+X is really too much for you. But don't be lazy! :p You can also /q, but if you're switching chars, that'll actually take longer than camping (since if you log in another character, you'll have to wait for it to time out - if you log in a third toon before the one that was /q'd hasn't fully left the game yet, you're technically 3boxing, which is no bueno!)

You can set commands for mouse-release (ReleaseMouse), client switching (EQWSwitch), and reload ini (ReloadIni) from inside the eqw.ini. The client switching command makes 2boxing worlds easier, and it'll save you from a lot of the keyboard bugging that alt+tabbing causes.

Hope that helps.
 
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Yeah like I said I was nit picking cause i'm awfully lazy.

Figured most of it wasn't supported by the older client.

Thanks for the mouse release fix though.
 
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