Eternal Charm of Divinity

diolas

Dalayan Beginner
So I'm getting up there with the cash flow and am interested in purchasing the following charm for my Mage or Wizard.
Eternal Charm of Divinity
MAGIC ITEM LORE ITEM
Slot: CHARM
AC: 75
Effect: Aura of the Eternal (Worn)
Focus Effect: Runes of Eternity
STR: +25 DEX: +25 STA: +25 CHA: +25 WIS: +25 INT: +25 AGI: +25 HP: +350 MANA: +350
SV FIRE: +25 SV DISEASE: +25 SV COLD: +25 SV MAGIC: +25 SV POISON: +25
Damage Reduction: +5
Critical Strike: +5%
Stun Resist: + 5%
Weight: 1.0 Size: Small
Class: ALL
Race: ALL
The other option for int casters is the following:
Diabolic Charm of Genocide
MAGIC ITEM
Slot: CHARM
AC: 18
Effect: Flowing Thought IV (Worn)
Focus Effect: Runes of Fire
CHA: +20 WIS: +24 INT: +24 HP: +125 MANA: +225
SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
Weight: 1.0 Size: Tiny
Class: ALL
Race: ALL
And for wis caster:
Holy Charm of Protection
MAGIC ITEM
Slot: CHARM
AC: 24
Effect: Flowing Thought IV (Worn)
Focus Effect: Runes of Water
STA: +20 CHA: +20 WIS: +24 INT: +24 HP: +150 MANA: +180
SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
Weight: 1.0 Size: Tiny
Class: ALL
Race: ALL
And just for reference, the melee charm:
Juggernaut's Charm of Invincibility
MAGIC ITEM
Slot: CHARM
AC: 46
Effect: Aura of Invinicibility (Worn)
STR: +25 DEX: +25 STA: +25 AGI: +25 HP: +225 MANA: +100
SV FIRE: +20 SV DISEASE: +20 SV COLD: +20 SV MAGIC: +20 SV POISON: +20
Stun Resist: + 10%
Weight: 1.0 Size: Tiny
Class: ALL
Race: ALL
To my knowledge, the focus effect on Eternal Charm of Divinity equate to +atk, FT4, 10% bonus to crit heal, 6% bonus to crit nuke. I can see how some classes would find this charm an amazing upgrade from the 200k charm, those being tanks/monks and maybe some wis casters. For the standard int caster, however, all you're getting is an additional 100 mana and some increased saves, nothing really spectacular. Now the upside to the charm, if you play multiple characters like I do, is the versatility of being able to move the charm around to whatever character suits you best. That being said, it's still not much of a bonus if you play an int caster.

Could these numbers be confirmed by a member of the staff, and if they are correct perhaps an increase to the crit rates or the FT could be implemented to give the int classes more of an incentive for wanting this particular charm. Myself, I'm going to hold off on getting it until this is discussed and/or changed. If nothing is changed, I'll probably stick to using 200k charms as my primary characters these days are both int casters.
 
Feel free not to buy it. I think it's a huge upgrade, personally, and I am not making it better.
 
Priests get more out of it because our 200k charm is the worst of the 3 :p

But yeah, that charm is amazing. I'd rather save up for it than buy the 200k charm.
 
It is a huge upgrade, just not for int casters. 100 more mana for 300k plat, yippee shit.
 
And 200 hp and 5 damage reduction and etc al

What a terrible thread this is.
 
Rambler said:
I can make it terribler.

I have herpes.

Rambler I always love to see you post a response to threads, you bring so much to the discussion.
 
Hay guys just gonna remind you that there's no incentive for enchanters to go past the 36k charm

guys

guys do you care

don't make me go boon the shit out of some rogue :angry:
 
The 538k charm could possibly see a 1ft upgrade to balance the "charm progression" spending an extra 500k over the 36k charm should wield more than 1 ft upgrade which can be found on the 200k charms. Other than that, I think the charm is perfectly fine.
 
zodium said:
Imp said:
Rambler said:
I can make it terribler.

I have herpes.

Rambler I always love to see you post a response to threads, you bring so much to the discussion.

Oopsy daisy, the server seems to have lost track of his postcount.
Thanks bro. Just because you don't appreciate my humour doesn't mean you have to do something like that.

Wicked gnarly.
 
Rambler, in all honesty.. 95% of your posts if not more are generally just trash with absolutely no point other than you just trolling the forums, and often the posts are extremely annoying and childish and it seems like you do it just for the post count.
 
Yeah value wise, INT classes are basically set with Diabolic Charm of Genocide. I didn't think of even asking for the Eternal Charm of Divinity to be upped since it was generally viewed as a guild's MT charm. A crit 8~9% and ft V would make it a better INT class buy. Looking back I'd still do things the same- buy the 216k charm and donated the rest to the guild (since they did gear me) than buy myself the 548k charm too. I wore it when I ninja bought it for Alazif(Erik)! :lol: Seeing the stats and weighting the bonuses the choice was clear for me, guild fund > personal toy. To each their own.

p.s.
Wiz, "10%, stacks with everything except runes of fire and lesser runes of fire". This means Runes of Eternity's 6% crit stacks with Summoned Locket of Searfire's 3%?
 
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