Eternal charm and above++

volvov2

Dalayan Adventurer
I'd like to request that the effects of the eternal, and supreme charms get "Truesight" added onto them, and maybe if the gods will it, juggernaut charms.

There are several lesser charms that give the truesight effect, and i'd like to think buying a 550kpp charm or above, you should get that same effect, it would especially give benefit to warriors and pure melee's who have the charm because typically the focus effect for them is mostly useless, not really nuking or healing except if they have an item that can. Thanks.
 
volvov2 said:
I'd like to request that the effects of the eternal, and supreme charms get "Truesight" added onto them, and maybe if the gods will it, juggernaut charms.

Going to second this. I dont see how it would be overpowered at all on the Eternal Charm.
 
volvov2 said:
I'd like to request that the effects of the eternal, and supreme charms get "Truesight" added onto them, and maybe if the gods will it, juggernaut charms.

There are several lesser charms that give the truesight effect, and i'd like to think buying a 550kpp charm or above, you should get that same effect, it would especially give benefit to warriors and pure melee's who have the charm because typically the focus effect for them is mostly useless, not really nuking or healing except if they have an item that can. Thanks.

I also agree, having ultravision is really cool and is a major convenience. I don't see how they would be overpowered because it doesn't really give you any advantage over someone with out it, but it's a neat effect. I'd even include this effect on the juggo/diabolic/protection.
 
I don't want to be a spoilsport, but what point is there to making those charms even better? Their focus is first and foremost as a money sink, and they perform that function admirably. Why not just ask for truesight to be included on more raid loot in general, instead of stapling it to an already hillariously-good item? I'm not sure I see the purpose.
 
Are you volunteering to go back and add truesight to already existing raid gear? I doubt, instead the next zone that is released will just have 20 items with the truesight effect on it and I probably won't ever see said items because the zone would most likely be under the tier that Ruin is at, and attempting to get the items would make the lower guilds cry that we are stealing their content.

I know the charms are nice, I was just hoping to see something that could be added onto them, it wouldn't make them absurdly good, but a nice icing on the cake type deal. Instead of 'Why should we?' ask yourself 'Why shouldn't we?'. A person spent over half a million platinum on a charm and so they get a nice bonus of being able to seeinvis and ultravision without the need for buffs and not being restricted to an item, hurrah.

It was just a request.
 
I think this should at least me added to the Eternal and above charms as it is a small effect, but very handy thing to have. Not every class can make use of all the effects on the charms, but this is a small one which would help everyone.
 
volvov2 said:
Are you volunteering to go back and add truesight to already existing raid gear? I doubt, instead the next zone that is released will just have 20 items with the truesight effect on it and I probably won't ever see said items because the zone would most likely be under the tier that Ruin is at, and attempting to get the items would make the lower guilds cry that we are stealing their content.

That's a false dilemma. Simply because you can type "Ridiculous thing A or retarded thing B, which is it? Pick one!" doesn't mean I'm actually forced to choose between only those two options =P

volvov2 said:
I know the charms are nice, I was just hoping to see something that could be added onto them, it wouldn't make them absurdly good, but a nice icing on the cake type deal. Instead of 'Why should we?' ask yourself 'Why shouldn't we?'. A person spent over half a million platinum on a charm and so they get a nice bonus of being able to seeinvis and ultravision without the need for buffs and not being restricted to an item, hurrah.

Well, by that reasoning, why shouldn't we put more hp on it, or more mana, or more ac etc etc etc--that's not really a very valid line of reasoning.

Again, I'm not necessarily hostile to the idea, I just don't really see a point. There are already a few items that have truesight--it seems like it would be a simple matter to add it to a few more, probably specifically giving it to items that were already a little lacklustre, to flesh it out and make it reasonably easy to obtain but not an automatic thing.
 
Thinkmeats said:
That's a false dilemma. Simply because you can type "Ridiculous thing A or retarded thing B, which is it? Pick one!" doesn't mean I'm actually forced to choose between only those two options =P

But we both know that those are pretty much the only options. You could more easily do nothing, which is generally what happens.

edit: I'm not implying that there aren't enough items with truesight on it, I was just asking that it would be added. The main point is that a Warrior, monk, rogue, and to a lesser extent paladins and shadowknights and probably every other hybrid doesn't get nearly as much out of Aura of the Eternal and the Runes of Eternity as a pure caster/priest does.
 
Thinkmeats said:
I don't want to be a spoilsport, but what point is there to making those charms even better? Their focus is first and foremost as a money sink, and they perform that function admirably. Why not just ask for truesight to be included on more raid loot in general, instead of stapling it to an already hillariously-good item? I'm not sure I see the purpose.

Do you have a nagging need to disagree with everything people post on these forums? I have gone through many suggestions lately that are very sensible and you shoot them down for no reason at all other than to be the devil's advocate. Being able to see invis and being able to see in the dark is a very small thing to ask for when you are paying a minimum of 216k for the charms that were suggested to be given this effect. There is nothing overpowering or unbalancing in the least about adding this effect to the 216k charm and up or the Eternal and up. These charms are supposed to be very powerful. If they weren't people wouldn't waste money on them and it's utterly ridiculous to say "No, races that can't see in the dark shouldn't be able to even after saving 536k for a charm."
 
Giving all charms 36k and over a greater lightsource would be pretty nice, since it seems to be overlooked it on all high end loot (aside from DHK TR loot!)
 
I'm going to agree with Volkov again here, as melees don't get nearly the same effect out of the charms that casters/healers do. I'm curious about your reasoning as to why it would be a big problem to put a truesight effect on to the "Aura of the Eternal" or "Runes of Searing" "Runes of Healing" or "Aura of Invincibility."

It doesn't interfere with gameplay, but it's the mint on the pillow, and I think would make a lot of people happy.
 
Draxx said:
I'm going to agree with Volkov again here, as melees don't get nearly the same effect out of the charms that casters/healers do. I'm curious about your reasoning as to why it would be a big problem to put a truesight effect on to the "Aura of the Eternal" or "Runes of Searing" "Runes of Healing" or "Aura of Invincibility."

Draxx is right on this, melees really don't get as much as casters from 216k charm. So I think it might be a good idea to add truesight to 216k melee charm & the charms above (538k &1.2 Mil) but to leave 216k caster charms untouched.
 
Draxx said:
I'm going to agree with Volkov again here, as melees don't get nearly the same effect out of the charms that casters/healers do. I'm curious about your reasoning as to why it would be a big problem to put a truesight effect on to the "Aura of the Eternal" or "Runes of Searing" "Runes of Healing" or "Aura of Invincibility."

Actually the way focus's and worn effects work, I *think* the truesight effects would have to go on the (worn) effect auras that the charms have, adding truesight to the caster/priest charm would also likely mean it would have to get the FT4 (worn) effect changed to something else, not that it would change anything except for easy FT counting on fomelo.
 
Argh, I had been typing a reply but it got eaten! Anyway, here's the short version--suggestions that are basically "give everyone more for free!!!" are always very popular with players, but there aren't any ideas in this thread with much merit *at all*. It's all gimme gimme gimme with not a speck of thought behind it. Even the most basic of challanges, such as 'why would we do the thing you want us to do', are met with nothing but tumbleweeds and vague tears about how much charms cost and some nebulous assertion that melees get less from charms than casters. If they really do get less, it's not by much, but if you want to make a thread about that, do it--don't try to shoehorn it onto some beggary about seeing in the dark.

And some specific replies:

Volkov: Again, you need a reason beyond " getting more for free would be pretty fun ngl". And yes, duh, casters get more from the worn effects--melees get more from the DR and, to a lesser extent, the crit%. While it's possible that 500k+ charms don't do much for dps melees, that's another thread entirely.

Rouean: Your post is weepy nonsense stapled to a hollow, regurgitated non-argument. "I already paid SO MUCH for *charm x*, why doesn't it have *small upgrade y*????" isn't valid reasoning, and a quick glance at the actual sug/req forum threads I've posted in show close to a 50/50 split on whether I support any given suggestion or not.

Korra: Most newer zones have full lightsource inclusion in itemization. Adding lightsources to all charms would remove the need for any lightsource at all on any raid gear. Putting it on certain charms makes sense (eternal, for example--the thing's a torch, after all), but on all charms 36k and higher? That's silly.
 
Whatever, I give up, I just thought that spending half a million plat and get free seeinivs/ultravision would be neat, it was worth a shot.

You're right, there wasn't much merit but there was certainly no harm in trying.
 
Thinkmeats said:
Argh, I had been typing a reply but it got eaten! Anyway, here's the short version--suggestions that are basically "give everyone more for free!!!" are always very popular with players, but there aren't any ideas in this thread with much merit *at all*. It's all gimme gimme gimme with not a speck of thought behind it. Even the most basic of challanges, such as 'why would we do the thing you want us to do', are met with nothing but tumbleweeds and vague tears about how much charms cost and some nebulous assertion that melees get less from charms than casters. If they really do get less, it's not by much, but if you want to make a thread about that, do it--don't try to shoehorn it onto some beggary about seeing in the dark.

And some specific replies:

Volkov: Again, you need a reason beyond " getting more for free would be pretty fun ngl". And yes, duh, casters get more from the worn effects--melees get more from the DR and, to a lesser extent, the crit%. While it's possible that 500k+ charms don't do much for dps melees, that's another thread entirely.

Rouean: Your post is weepy nonsense stapled to a hollow, regurgitated non-argument. "I already paid SO MUCH for *charm x*, why doesn't it have *small upgrade y*????" isn't valid reasoning, and a quick glance at the actual sug/req forum threads I've posted in show close to a 50/50 split on whether I support any given suggestion or not.

Korra: Most newer zones have full lightsource inclusion in itemization. Adding lightsources to all charms would remove the need for any lightsource at all on any raid gear. Putting it on certain charms makes sense (eternal, for example--the thing's a torch, after all), but on all charms 36k and higher? That's silly.

We're not really looking for handouts and "LOL FRE STUF LOL," but more like "Hey this might be a cool addition to charms." I don't know why you're getting so up-in-arms about it, because it's kind of a throwaway addition to a charm. If Volkov was talking about adding another hundred hitpoints to charms, I could see why you're getting so pissed about this, but seriously... Truesight? It's more of a fun addition than a fuctional one, considering that Eot/w gives you essentially the same thing. But if you don't have those buffs, you still have the vision parts, which is a fun detail when you're buffless.
 
Draxx said:
We're not really looking for handouts and "LOL FRE STUF LOL," but more like "Hey this might be a cool addition to charms." I don't know why you're getting so up-in-arms about it, because it's kind of a throwaway addition to a charm. If Volkov was talking about adding another hundred hitpoints to charms, I could see why you're getting so pissed about this, but seriously... Truesight? It's more of a fun addition than a fuctional one, considering that Eot/w gives you essentially the same thing. But if you don't have those buffs, you still have the vision parts, which is a fun detail when you're buffless.

what
 
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