Erimal faction intended to lower charm prices?

Beittil, your arguments are retarded dude. As for whether it was easier to earn pp 'back in the day', the answer is very very easy: Yes, considerably so. Does this mean charm prices should be reduced?
Exp was easier to get at some stages... PLing was easier to do at some stages... AA exp was faster at some stages... etc etc. There's no doubt in my mind, if you've been here since the beginning, you're life was a bit easier. However, that's not taking in to account all the bugs that have been fixed since then... and so on.
It's 'unfair', but, so's life.

Having said all that, imo, charm prices should be (at least) slightly reduced across the board...
 
Haphesto said:
BeittilBonker said:
imho it's shouldnt be supereasy to buy a 550k charm!

It never was, and it never will be. The vast sums of pp acquired during the DHK golden days are drying up. If the 560k charm was made 460k tomorrow, it would still be out of reach for every guild on the server except maybe Forsaken/Ruin, and would remain that way for months and months.

do i get 50% of my plat back then?

Theoretical question, theoretical answer. You bought it with funds gathered while DHK was a goldmine and gems were worth more to NPC merchants, so no.

There should be more plat circulating now than there was back when a lot of people bought their charms just due to the overall playerbase size increase. The problem is that everyone is probably saving up for these charms, so it's not actually being spent.
 
I dont think theres that much plat people are holding really. Thinking of sources of money there is only one: players selling stuff to NPC vendors. That's the only way money enters the ingame economy. Money leaving the system are a few:

1) Charms
2) Players leaving SoD taking more or less plat with them
3) Players dumping money into Tradeskills (buying items from NPC vendors in this case)
4) Players dumping money into alts and forget them.

maybe some others, but doesn't really matter. All other plat is circulating and plays no role here.

So what you did is lower the incoming new money which definateley makes it MUCH harder to get charms etc.
That way you fight against inflation, but we sure are in a deflation atm, which isnt hard to see and I'm not sure if you really want this.
 
I dont agree with lowering charm prices on the basis of pp being harder to come by nowadays. Changes happen all the time, sometimes they "help" the older players and sometimes they "help" the newer ones. I remember people used to say that way back in the day AA's were ridiculously easy to come by, which got nerfed and then boosted to where it is today. Should people today get any 'compensation' for being at this 'disadvantage' against the older players? I think not. Same can be said about the pp. DHK farming was downright ridiculous. You could make more pp duoing there than just about anywhere else in game. Then it got nerfed and things seemed to be fine. Nowadays its not that hard to gather pp for a 36k charm, which is just about the standard for most raid level 65's. The Eternal Charm seems to be designed as a main (and to a lesser extent secondary) tank charm, and at the moment most (if not all?) serve that purpose. While lowering prices on charms would make it easier for up and coming guilds to equip their main tank with an eternal, it would also make it easier for the higher end guilds to obtain these for the rest of their members. Thinking long term, lowering the prices on charms would make it cheaper for end-game guilds to get the best charms for their members, which brings about the time where everyone in the guild is equipped with the 'best' charm sooner. Its going to happen sooner or later: theres an endless and replenishable supply of pp available in the game. This leaves two scenarios: introduce a new upgraded version of the Eternal when too many people have it (mudflation), or keep things as it is to prevent this situation in the foreseeable future.

Regards,
Aeran

[Edit: Phlit ninja beat me to the exp point. jerkface ><]
 
Aeran said:
While lowering prices on charms would make it easier for up and coming guilds to equip their main tank with an eternal, it would also make it easier for the higher end guilds to obtain these for the rest of their members.

Yea, I considered that while writing my previous posts. While it would be easier for high end guilds to buy better charms for their members, those guilds must also be feeling the effects of deflation. Even before the nerfs, buying the 560k or even 256k charms was a massive undertaking, so hopefully that dried up excess treasuries. My theory is that the majority of treasuries have already been spent on charms prior to the drop nerfs. So, if prices were now reduced, high and low end guilds would generally be on the same PP playing field.

I'm sure there are a few players out there with almost enough for that next level charm who would immediately benefit from a price reduction, but I'm more concerned with the majority of players and letting upcoming guilds progress at a reasonable rate.
 
My vote on this is "working as planned" and I like it. I don't think that charms SHOULD be any esaier to get, and I don't think that the flow of money in the economy is too slow, either.
 
Gea said:
antihelei said:
its called inflation guys,

Actually it's called deflation.

Actually it's called dis-inflation. The money supply is still increasing but at a slower rate. Deflation would imply the amount of platinum in circulation is actually decreasing. If people are purchasing charms faster than the rate they harvest new platinum then deflation would occur. I doubt that is the case, but it is possible.
 
I am still new to the game, but I think the prices of the charms are fine the way they are.

They serve as Cash sinks in the game, that are not meaningless since what you are sinking the money into are items anyone would gladly put on thier character if they could.

I like the idea of items a Guild gets together to buy for thier main tank.

Do I ever think I will have one of the uber charms. Nope
Is it something my guild can strive to get for our main tank. Yup
Is it something 40-50 people working together can do. Yup

No good cash sinks is what destroyed the econmey in the live Game please dont complain about one in SOD thats good.
 
charm prices seem fine to me as well. the economy on SoD is just the exact opposite of one in real life; it's trickling up. the lower levels farm the cash and buy mediocre junk from mid-highlvl, the mid-highlvl buys the good junk from the higher tier guild's banks, the higher tier guilds save the plat and it exits the economy via charms. it's a good healthy flow, it keeps prices for droppable items attainable for the lower levels and it keeps the higher levels with enough plat to continue to purchase charms on a reasonable basis if their banking system is good and functional.
 
I also think the prices are fine. If you want a charm that badly, then you should work for it >:)
 
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