Enchanter Ancient: Cloak of the Unseen

Salarus

Dalayan Master
Is there any chance this could be made raid wide? I was talking with Phrogg about it, and it really confuses me that there is no raid wide invis. As this spell stands, it's nothing spectacular, and I could see a raid wide invis getting limited use in LT thaz, and maybe one or two other areas.

Mainly I think it should be changed since casting ST invis 18 times isn't skill, its just a waste of the raids time.
 
No.

Ive never cast this 18 times. Very very few people dont have a way to invis.
Furthermore I dont want to inconveneince everyone with another raid wide buff every time I or 1 other person wants invis.

You have a different invis.

I'm not saying YOU cast it 18 times, i'm saying invis gets cast 18 times (I guess minus how many rogues you have =P)

I just remeber being in lower thaz a number of times and waiting for people to cast invis took a few minutes every time we went up. It was lame.
 
"Ok do raid invis"

Cast.

"Whoops i clicked my combine / something / something / can you cast it again"

Cast.

"Sorry i missed it can you cast again"

-vs-

Everyone taking 3 seconds of responsibility and invising themselves.

if you have 15 raidbuffs on and it is not a tank and spank bossfight, you are bad
 
"Ok do raid invis"

Cast.

"Whoops i clicked my combine / something / something / can you cast it again"

Cast.

"Sorry i missed it can you cast again"

-vs-

Everyone taking 3 seconds of responsibility and invising themselves.

You could make this argument for pretty much every single buff that is being cast, its' not exclusive to invis.

If you can't get your raid to be ready for an invis that allows you to prance by a ton of trash you'd otherwise have to kill, I don't know what to tell you.
 
I'm not sure if you've heard, but since absolutely everyone has access invis clickies if not their own invis spells, this isn't really necessary, or probably terribly useful. Although I certainly agree to tailoring 6-plus-year-old spells to very specific portions of very specific raid zones in principle.

Maybe there shouldn't be so many clickies (or maybe they should have longer cooldowns if they are purchaseable)?

Or, maybe the spell should be changed!

~sorry im not trying to be snarky, I just think (and I might be in a minority here!) that an Ancient spell should at least be as useful as a purchasable spell, and for that matter it should be more useful than a purchasable item
 
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I'm not sure if you've heard, but since absolutely everyone has access invis clickies if not their own invis spells, this isn't really necessary, or probably terribly useful. Although I certainly agree to tailoring 6-plus-year-old spells to very specific portions of very specific raid zones in principle.

Obviously remove all clickies from the game.

Also i'm pretty sure there are a handful of areas where this would be useful.

L thaz

PoT

PoN

I know theres more, I just can't think of them right now -_-
 
Not every single raid buff is something that every single character/class has a clicky and/or AA ability and/or song for.

If you can't invis yourself to allow you to prance by a ton of trash you'd otherwise have to kill, I don't know what to tell you.

Not every raid buff has a clicky, but saying that people will need a recast because of combine etc is would be the same for raid buffs and invis (if raid wide.)

I really don't see the downside for this for you. As an enchanter, you have another invis if you want ST done. This just gives you more versatility for some areas and can save a ton of time for (especially fresh 65's in PoT) some raids, which would otherwise go to casting ST invis.
 
Also, this ancient spell is:

Invis + Invis Undead + See invis, an all-in-one.

Which spell did you buy that is just as good again?

Tell me where in the raid game you would need IVU + IV and i'll lol. As per the see invis, either just run EoT or Acumen if you don't know where you're going, its' not that hard - and would easily still save time.
 
Yeah, just to expand on stuffs: Cloak of the Unseen already has a niche of sorts (simultaneous invis AND invis vs undead) and I would argue that it is a bigger niche than "raids in certain zones who are way too lazy to have their clerics/druids/shamans/wizards/necros/mages/SKs/rangers/beastlords/bards cast invis on themselves and maybe one other non-rogue where possible".

Eh, I see the niche, but I dind't see a downside to making it raid wide. It woudln't have been a massive advantage, but just a time saver.

But hell, the dev and the chanter both don't want it, so i'll just back off ^_^
 
posting to say that i, slaariel, am the reason this spell has see invis on it. even way back when i was a mover and a shaker. you are all welcome, all enchanters.
 
Just a side note: While bard has group!!! invis, it has such short range, and overwrites other people's invis that the spell is much more detrimental then useful. And they don't have single/self invis. If an invis is going to get changed, I would start there first.
 
I don't see why this should be made raid-wide. There's like 8 other classes that can cast invis without a clicky (clr, dru, shm, nec, wiz, bst, sk) that this doesn't really matter. If you're in a raid, the enc doesn't have to be the only one invising, you can have the 6 other classes invising also.
That being said, I've always seen this spell as "Oh hey, lets use this compounded with levitate so we can just get across this zone of mixed undead and alive things really easily" instead of "Hey guys, the enc is the only one that can invis, start working your butt off mr. enchanter!"
 
The obvious answer is to make it raid-wide, and give it the old invis property of eating pets.

I would come back and roll an enchanter if this happened.

Just sayin.
 
Yeah, just to expand on stuffs: Cloak of the Unseen already has a niche of sorts (simultaneous invis AND invis vs undead) and I would argue that it is a bigger niche than "raids in certain zones who are way too lazy to have their clerics/druids/shamans/wizards/necros/mages/SKs/rangers/beastlords/bards cast invis on themselves and maybe one other non-rogue where possible".

Speaking invis in general, how about some bard invis talk. It is possible to make the bard invis song less bad? Not the travel song's invis, that's cool. It only works outdoors, though.

I mean the invis song, Shauri's Sonorous Clouding.

The range and duration are awful to the point where a character autofollowing the bard at normal non-AA run speed on both characters will break it, and it also overwrites other (obviously superior due to duration) invis spells.
 
The range and duration are awful to the point where a character autofollowing the bard at normal non-AA run speed on both characters will break it, and it also overwrites other (obviously superior due to duration) invis spells.
Have the bard auto-follow the other character GAMEHACKS. Agreed on the stacking probs but I don't know that it's fixable, the problem has been around for years and years and years and years.
 
Well the problem is that the bard invis song has the invisibility on slot 1 along with all other invis spells. If the invis was moved to another slot on the bard song, it wouldn't overwrite it, but I'm also not sure if it would create other problems.
 
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