Duo combos

shiwu

Dalayan Beginner
Well, I'm looking to set up a duo and I'm not sure what to run. also any advice as for tactics and good hunting spots please feel free to add that ^.^
 
Monk/druid or Monk/Shaman are pretty much the primo duo combinations on the server. You'll be able to do the widest range of stuff and hardest stuff with one of those. Monks are just a fantastic tank/dps combination, easily matching a rogue from the front if not hands down beating it, and tanks hard enough for anything but the hardest of the 6 man content, from there its whichever healer you prefer, but most commonly its shaman or druid for more utility and the option for doing dps.
 
Because a healer and a melee will always be the best duo as far as farming quickly and farming harder nameds. If you are just trying to duo in exp. groups, then casters are just fine.
 
Because a healer and a melee will always be the best duo as far as farming quickly and farming harder nameds. If you are just trying to duo in exp. groups, then casters are just fine.

Thinkmeats does pretty impressive things boxing a druid/enchanter.

This question comes up a lot, and so does this answer, but just play what you think would be fun and try not to worry about how you might be limiting yourself way down the line because you aren't going to get that far if your characters bore the shit out of you.
 
Using a chanter to duo is alright, and is entirely dependent on the mobs you can charm. Not to take anything away from TM and his duo'ing skills, but a melee and a healer at his tier can do a lot more in more zones and grind exp a lot faster.

A cleric and bard combo is a pretty amazing combo if I do say so myself. Nifera can also vouch for this.
 
I duo'd an Enchanter/Shadowknight up until 65, and I had a lot of fun doing it. It's probably not the most efficient combination, but I'd recommend doing whatever you have fun with. Personally, I like strange duos because it's more challenging. Duoing Beastlord/Rogue and stuff like that just because it's kind of challenging and fun to see what you can do.

Duo spots probably depend on what you're boxing. Different classes will be better or worse for different zones. Monk/sham seems pretty popular, but just thinking about that gives me the heebie-jeebies.

At the higher end of things, though, you will need to start worrying about what you box. If you're just trying to level, do whatever is fun and not too much of a strain. Once you get up to 65, the game changes substantially and you'll probably need to box things that are a bit more compatible and lower maintenance.
 
curious here:
why do you advise skipping casters?

A number of reasons including what felyn mentioned. For one, your downtime is going to be large. Very large. Your healer will have forever mana, your main method of killing things, will have to park their ass and do nothing very frequently. Due to this, you won't even come close to the amount of things you will kill with a tank and healer over time, and also won't even touch a melee dps + a healer.

Been there, done that. Also for those mages thinking your pet would count as a tank for this allowing you to pull more efficiency, I would point out that no, no it doesn't.
 
Been there, done that. Also for those mages thinking your pet would count as a tank for this allowing you to pull more efficiency, I would point out that no, no it doesn't.

I have been duo'ing mage/clr for a while.
As a mage I have say that pet is more like auxing and I have to do almost all tanking.
Problems on this are:
mage HP/AC is not the best one (even better geared and raid buffed etc.)
keeping aggro away from healer when pulling 10ish (have to use pbaoe alot and it eats mana)
pet doesn't have enough aggro on many mobs -> those goes to healer when healing or if you rain those -> everytime one or more comes to you

If you are killing harder single mobs, it's slow cause you have to wait for pet to get enough aggro so you can nuke and you have to be careful with heals.

So, if you starting duo'ing something, I don't recommend this one.

I would play pal/shm at the begin cause you will have buffs, dots, heals etc. And shammy has canni so you will have mana for a while.
 
im only 57, and new to duoing... but i'd love to recommend SK + shammy. shammy dot + heal plus the two pets= things die pretty quickly now. (well that includes myself sometimes). You have all the buffs, and obviously the great aggro keeping skills of a SK keep the shammy safe. and if the SK fails shammy pet isn't to shabby either :D
 
I've got two combos, a War\Sham and Pally\Drood. Both are fun to play, but I have to give it to the shaman combo. Great buffs, good pet, heals are more than adequate for just boxing. Engage tank, /assist, pet attack, slow, cripple, dot, heal tank, canni, canni, canni, squat, rinse and repeat. Droods do get DS and group heals, and that is nice along with some good DD nukes, but if you play the shaman right, you can chain-kill and almost never oom.
 
Jules, how long did it take to get that way? I have a shaman at around 38. And man, it is a very different story. She is always out of manna and frankly is a PITA to play. Which is to say I pretty much stopped playing her.

I guess I am asking whether someone like fishbeak going to be frustrated duoing up to the 50's and 60's until you get some really nice abilities?
 
I have been duo'ing mage/clr for a while.
As a mage I have say that pet is more like auxing and I have to do almost all tanking.
Problems on this are:
mage HP/AC is not the best one (even better geared and raid buffed etc.)
keeping aggro away from healer when pulling 10ish (have to use pbaoe alot and it eats mana)
pet doesn't have enough aggro on many mobs -> those goes to healer when healing or if you rain those -> everytime one or more comes to you

If you are killing harder single mobs, it's slow cause you have to wait for pet to get enough aggro so you can nuke and you have to be careful with heals.

I'll say this about it. It was better than most things I've tried with a mage. Slightly better than druid/mage, far better than shaman/mage.

Reasons:

Pacify
Better heals
Hots
Tanking ability pretty decent
A reasonable source of melee dps
Stuns are incredibly valuable

Though in regards to mage duoing, few things match the amazing fun to be had in raintanking. Which if done perfectly allows you to hit the target beating on you, and the target your pet is on, while your healer aux's for you, while they are tanking another mob.
 
Jules, how long did it take to get that way? I have a shaman at around 38. And man, it is a very different story. She is always out of manna and frankly is a PITA to play. Which is to say I pretty much stopped playing her.

I guess I am asking whether someone like fishbeak going to be frustrated duoing up to the 50's and 60's until you get some really nice abilities?

Sorry for the delay, took a long weekend and got away from everything.

Admittedly, it took a bit of refining technique-wise. Earlier on, it's more like /assist, slow, heal, heal, canni, canni, squat. Canni is not near as effective on the I-III versions, so you really have to spam it to get anything out of it, which takes away from your alt attacks on your melee. I didn't incorporate the debuff and DoT until I got Canni IV. There seems to be a huge step on that one. (side note, I do not have the AA canni as of yet. Working on it though!)

The trick is the timing of your last heal. You want to time it so you're not doing anything but cannibalizing at the end of the fight, so you can med immediately afterward while your tank is looting and getting ready for next melee. It's all about time management, really. And regen is your friend.

Hate to hear that your shaman is a pita to play. I honestly think I've had more fun playing my shaman than any other toon.
 
When I played

I would box a shm/druid. If it could be slowed it could be killed.

I'm thinking of boxing an enchanter/ranger.

Charm + the ranged DPS could be decent.
 
Sham + Ranger

In my opinion on of the best duos out there.
You have: Root (cc), Heals, Slows, Buffs, Dots, Tank, Dps, Nukes, the works.

Ranger can tank pretty easly and have a variety of buffs, procs and nukes that help him keep aggro easly over shaman (with slow, heal and dot).
Not to say that a ranger in stance #4 can give the shaman the opportunity to canni thru the whole fight, even on a named. As Jules said, until u get the Canni IV its going to be a bit hard, and after u get canni AA u will be FM by the end of every fight, meaning no downtime.

Track on ranger, makes it very good to farm nameds. As you dont need to wait on a regular spot. I remember my days farming mielb and then mielc, pretty easy with track and invis.

There the option that you can always kite with bow and dots.
And it is really simple to start a grp with that set, since u have a tank and a healer.

The bad site of this combination is that your ranger is always going to need a few outside buffs, since he is a dps class and not a real tank.

I like the monk+shaman too, but what they miss is the monk to keep aggro, so you always have to be very careful when slowing+dot the mob.

And paladin tank is pretty awesome, altho the lack of dps makes the fights very long (but even easier to start a grp)
 
Ranger can tank pretty easly

Sure they can hold aggro, but anything beyond the "mid" difficulty exp zones like elds and SG a Ranger will have difficulty taking the damage especially with a shaman healer. This is of course if you are not raid geared tier 5+ or something. I don't know why people try reinventing the wheel when it comes to the Tank (PLATE CLASS) + healer mold. Sure it's neat to try out other things and I have seen people make some pretty unlikely duos work, but as far as practicality and how far you want to go with the duo when it comes to difficulty, Tank + Healer always.
 
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