Druid's Vs. Shaman Group spells

Plasmatic

Dalayan Beginner
I realize some people truly despise me and probably think I'm full of ****, I can respect your opinion but I hope it won't hinder you from considering what I'm about to say. Anyways

Hi

One of my first characters on SoD was a Druid, and as I leveled I payed very little attention to it, but ever so often I got group versions of most of my spells, Skin, Regen, SoW and a few levels later I got the upgraded group version.

Recently I started a Shaman and when I looked at the spell list I noticed one thing. (save for the level 9 Talisman of the beast) is a complete lack of group buffs when it comes to our stat buffs, Agility, Stamina, Strength, Dexterity, not to mention AC. (well, we do get a group strength buff at 39) our first group stat buffs are at 57!

In my mind (and I realize that this opinion may not be shared by others) Shamans are the king/queens of stat buffs, so why don't we get progressively better group wide stat buffs? (like the druid gets in their skin line)
Also, getting a group strength buff at 9, then 39 seems odd.. like there was supposed to be others as well but the work was just never finished or something.

I'm not even sure the staff can add spells, but if they can, does the above have a reason?

I hope I posted this in the right section.
 
I'm going to go ahead and rant on this after thinking about it.

This is the kind of shit that pisses new people off and makes them quit playing. Who the fuck wants to cast some fucking stat buffs (with low duration) on everyone in a group or an adept raid?

In the high end, almost all buffs are group/raid, but when leveling up, its one of the biggest PITA around. Most people either don't remember, don't care, or call it 'progression'. Its not progression, its tedious (as a poster pointed out in the other thread) and fucking stupid.

Shit like this and no DF below lvl ten are not unbalanced, just convenient, and should be implemented so people can stop pulling their hair out while leveling up. Shit reminds me of looking at the spell book pre lvl 30 or w/e.
 
I don't play a shaman but it sounds good to me. Tbh I don't see why there aren't group versions (with appropriate mana costs) for all single target buffs.
 
I don't care either way as I personally hated the lower end levels and will never re-roll a toon, but adding new spells seems fair. They do have a limited number of spell IDs, however, and with Ikisith coming out in the future, low level spells may not be what they want to use them on.
 
Little know fact, is that we are capped at a certain number of spells, NPC, player, or otherwise. Recent developments have extended the life span of NPC spells at least far more than they could, and while the situation isn't yet desperate, spells are a precious resource from a developers perspective.
 
Little know fact, is that we are capped at a certain number of spells, NPC, player, or otherwise. Recent developments have extended the life span of NPC spells at least far more than they could, and while the situation isn't yet desperate, spells are a precious resource from a developers perspective.

So basically this is a no-go?
I didn't know spells were capped.. how about replacing spells, can we do that? I can think of a couple spells I could do without..
 
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When I think about it, Shamans don't even get group regen spells till in the 50's.. but they share the single target spells with druids, wouldn't they be able to share the group versions as well?

that wouldnt use up precious spell ID's would it?
 
I don't necessarily think this is the best thing to do, because not everything is supposed to be perfectly convenient for the player.

But my suggestion for SHM spell reform at the lower levels (if there were to be reform) would be to replace all the spells with spells similar to panther and mammoth for each tier. So instead of having 4 spells for 4 different stats at each tier, we'd have a single target str/sta and an AoE str/sta, and the same for dex/agi. That way instead of having 4 spells for all tiers of spells and having to add new AoE spells, we'd just have the 4 spells for each tier.

So the new stat buffs would look something like this:

AoE: (STR/STA) (DEX/AGI) talisman of the...
65 EoT - EotW
64/65 mammoth - panther
55ish rhino - raptor
40ish bear - cat
20ish brute - nimble


Single: (STR/STA) (DEX/AGI) spirit of the...
61/62 mammoth - panther
50ish rhino - raptor
35ish bear - cat
15ish brute - nimble


This would free up a lot of spell IDs and add convenience for the lower levels.
 
I don't necessarily think this is the best thing to do, because not everything is supposed to be perfectly convenient for the player.

But my suggestion for SHM spell reform at the lower levels (if there were to be reform) would be to replace all the spells with spells similar to panther and mammoth for each tier. So instead of having 4 spells for 4 different stats at each tier, we'd have a single target str/sta and an AoE str/sta, and the same for dex/agi. That way instead of having 4 spells for all tiers of spells and having to add new AoE spells, we'd just have the 4 spells for each tier.

So the new stat buffs would look something like this:

AoE: (STR/STA) (DEX/AGI) talisman of the...
65 EoT - EotW
64/65 mammoth - panther
55ish rhino - raptor
40ish bear - cat
20ish brute - nimble


Single: (STR/STA) (DEX/AGI) spirit of the...
61/62 mammoth - panther
50ish rhino - raptor
35ish bear - cat
15ish brute - nimble


This would free up a lot of spell IDs and add convenience for the lower levels.


This sounds like a very neat Idea, and its pretty much exactly what I was hoping for.
and it would free up 2 Spell ID's per Tier.
by my count it would free up at least 12 ID's and I just did a quick and sloppy count, so it's probably more.
 
This is probably better in S&R so I'm going to move it.

Also, I support any change in this. Casting a ton of single target buffs after every wipe etc. gets really boring. It wouldnt' be unbalanced if the next spellset level gave a group version.
 
If the staff is in favor of this, and spell slots are limited -- then can we just change the single-target buffs to groupspells?
 
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If the staff is in favor of this, and spell slots are limited -- then can we just change the single-target buffs to groupspells?

This is exactly what I was going to propose. Maybe not all of them, but certainly a few. Also, combining a few lower tier buffs to reflect shaman relic buffs (two stats in one) would also free up a spell slot for use elsewhere, right?
 
This is exactly what I was going to propose. Maybe not all of them, but certainly a few. Also, combining a few lower tier buffs to reflect shaman relic buffs (two stats in one) would also free up a spell slot for use elsewhere, right?

Yeah, that's exactly the idea i wanted to portray in my above post.
 
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