Druid Charm

Wulamdar

Dalayan Adventurer
Sihala's Request is the best charm spell for Druids with a max level of 55. Is it possible to add a higher level spell? Maybe take away one of the create item spells, like Halo of Light, or even Sunbeam. Some Druid spell that is never, ever used or would hardly be missed. I would even be cool with some type of quest to get the spell, like the Shaman slow.

Necro's have a lvl 63 charm and I would like a similar one. The zones that even have animals are already pretty limited and some of the better outdoor zones with strong animals are usually too high to charm. There are a few cases where the dps from a charmed lvl 55 animal will be greater than the murk pet, and worth the risk of charming, but the Necros charm allows them a wider range of charmable mobs that far out dps their pet. Animals are a druid's best friend and they should come to our aid more often, I would like to think. We are a charming bunch, especially Wood Elves.

Has this issue been discussed already? I did a quick search and saw nothing on the first page of results so figured I'd open up a discussion.
 
i dont think i have ever ever ever ever ever ever used my charm spells because my Murk pet out DPS's most lvl 55 mobs. i'm hardly in zones with animals but With Enhanced Control if the charm was bumped up i would probably use it more often for sure!
 
Do the forestlight quest and charm the one with rampage.
 
I've never had a problem finding mobs to charm that were better than frog pet. I can see bumping up the druid charm a few lvls with a new spell but anything 60+ is probably too high.
 
The only problem I have with Sihala's Request is the recast timer. One resist and you're waiting 30 seconds to try recharming.
 
Necro's have a lvl 63 charm and I would like a similar one. The zones that even have animals are already pretty limited and some of the better outdoor zones with strong animals are usually too high to charm.

Enslave_Death is level 61 has a 5 minute recast. It doesn't get much, if any play at all. It's an "emergency" charm.

Slave_of_Shadows is 58 and a lot more useful from a time and recast perspective, and is the most similar to the druid spell you are discussing.
 
You're right. Slave of Shadows is a level 63 spell with a max level of 58. Those 3 levels means a hell of a lot, though. Druid charming is already super situational and getting a little boost would mean a lot in terms of dps in a few zones. Just saying!
 
I've never had a problem finding mobs to charm that were better than frog pet. I can see bumping up the druid charm a few lvls with a new spell but anything 60+ is probably too high.

I've played a druid for 6 years and have had a hard time finding animals that are worth the charm. What are you charming? I'm going to guess there are less than 4 zones that you can name with an animal that are worth the effort of actually charming rather than having Murk pet up with Divine Rage. 4 is just an arbitrary number and I couldn't actually name them with the amount of alcohol in my system, but I'm curious to what you've managed to charm to out dps the Murk pet without creating more problems than it's worth to maintain.
 
Really your murk pet is entirely too good for a non-pet class. I think that is the stumbling block.
 
The only problem I have with Sihala's Request is the recast timer. One resist and you're waiting 30 seconds to try recharming.

The recast on the druid and the necro charms are both high because you're not an enchanter. The duration, mana cost, and resist adjust are all about on-par with Word of Command or Shirtri's Promise in the case of the druid charm. The long recast on the necro/druid spells are likely a means of balance for the classes charms so that they're not essentially as good as enchanter charm.
 
Buffing druid charm to where you could get a pet of higher quality than the murk pet would be unbalancing.

Is this suggestions sort of a pre-murk pet increase or are you imagining enchanter like charms on animals only?
 
I was imagining more of Necro-like charms of undead quality. I've been charming with a necro recently and it got me wondering why Druids were limited to lvl 55 on their charm. Which then got me thinking of how limited Druid charm already is and having a higher level charm would open up more options in a couple places.
 
Enchanter word of command only works up to lvl 58, while control obviously works on higher levels but has a long recast making it a specific raid / emergency only use.

Our murk dot is pretty cool, but we can't do anywhere near the dps of a druid / necro with it. My laraek procs for more than I can nuke for, while pretty much every other class can nuke for considerably more than our relic nuke (including bards zomg!).

Add to that our animations are basically worthless compared to druid murk frog or necro pet (they don't even equip their summoned weapons, lol at the ancient pet, the highest one, punching for like 40!)

We also can't heal ourselves / pets, snare, hp/stat buff beyond haste, damage shield, succor if stuff hits the fan, etc. etc. I know it's animal only but druids get a huge advantage in other areas compared to necros / enchanters. We can chain rune I guess, which isn't at all mana efficient, and if we try to boost the dps with a dot (or have a pet that procs one, like mosquitos in murk/remnants) then we've also lost our ability to mes. With most mobs summoning and our inability to heal, things gets pretty tough sometimes with long recovery periods.

Not bitching about enc, but it seems to me this would be really imbalanced. Druid charm opportunities would be comparable to enchanters in basically all of the outside zones of Ikisith with the added benefits of their abilities listed above, so where would an enchanter have an advantage? There's only like one mob type charmable in citadel (not easily gotten to, ever pulled, and charmable by necros too), a few things in bq (typically not near elites, where most of the exp happens), haven't tried in tears which leaves like kaesora maybe?
 
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Not bitching about enc, but it seems to me this would be really imbalanced. Druid charm opportunities would be comparable to enchanters in basically all of the outside zones of Ikisith with the added benefits of their abilities listed above, so where would an enchanter have an advantage?

What animals make the best pet in any zone? Tell me a zone and an animal, and I'll give you another mob that will hit harder, have more hps and be just as viable to keep charmed. Necromancers can charm the same level undead as you already, and I'd argue that's more unbalancing than Druids being able to charm the same level animals. Your advantage is being able to charm other things which are better than animals.

My 'charming idea' wasn't thought out at all, I'll own up to that. I don't agree with the claim that Druids being able to charm higher level animals would be "really imbalanced." I don't think Druids having charm is imbalanced to begin with so adding 1, 2, or 3 levels on to the charm would have a minimal impact. I say that because there are already so few animals, in so few zones, that would even be affected by something like this.
 
I still think it would be imbalanced. So what if the random_animal doesn't hit the hardest in a zone? With a ds and ability to heal it, you and that pet would have more staying power than an enchanter or necro.

Also, I may be wrong here, but I think mobs lose some power while charmed? So even if mob A hits the hardest while charmed, it's not going to do that while it's charmed, and when it breaks (and likely summons the necro/enc), it's gonna pwn face on the caster.

And while you can't charm non-animals, with track you can zoom straight to whatever mob you do want to charm, so there being "so few" animals is kind of a moot point. Enc/necro have to hunt around for whatever they're going to charm, unless they're either lucky or take whatever's closest and hope to chain charm.

If we're talking about 65/65+ exp, then we're basically talking about Ikisith charming, and I'm pretty sure there are animals in all of those outdoor zones. While necro's can charm to 58, they get life taps to heal and feign death, but not legit heal's or regens like druids do. Plus being a cloth class their sustainability while being pounded on is among the weakest, like other caster classes.

If we do boost druids then enc should get a boost above 58, or a longer duration, boost to charmed pet power, ability to heal it, or whatever slippery slope aspect you wanna talk about.
 
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Remove Druid murk pet and make it a slightly higher charm spell with lower duration that adds some combat buffs to whatever you charm. Call it Awakening. Problem solved you are welcome.
 
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