Divine Rage AA.

Raherin

Dalayan Beginner
I was wondering if the knockback portion of this AA can be taken out. I have spent some AAs hoping to use it, and I almost never get to because tanks, and groups loath it. I have tried positioning myself so that it doesn't screw up the main tanks position, but it nevers seems to happen right. The only time I even get to use this AA is against undead, or mobs that are immune to it. Would it be possible to make iy a stun effect instead of knockback even if it's for a very short duration? Everyone I know hates knockback and it's a shame I rarely get to use divine rage in groups. I know a few people who used to use it, and have completely stopped because of knockback. If this is somehow unbalancing, I would understand for it to be taken out...I am not sure if knockback is suppose to be a good effect or bad, but so far no one likes it at all.

Thanks
 
Maybe it isn't knockback, but when the mob gets hit by the proc it gets moved. Against undead the mobs don't move, but against most other mobs they do. Very similar to Words of Thunder (without the stun) before the changes.
 
Well, it makes the mob bounce back away from me...so I don't know what else to call it other than knockback...it seems like the same effect from Windblade (which is knockback)
 
This pushback/knockback proc is really terrible. I like it when the healer gets to melee a little, but the mob gets thrown and I will often miss a backstab because of it. So the group as a whole loses damage. I tell the priest in my groups to not use divine rage anymore unless we are killing stun immune mobs (golems and undead.)
 
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