DCing is it here to stay!?

Sanyia said:
I know, I always think of DC as of Dire Charm, and dual clienting as two boxing.... :sadf:


Agreed! As a Rogue...I fucking hate my life because I can't solo. Even a light blue outside of high keep gives me a bit of trouble(when I'm buffed). Two boxing is ju st what I'll have to do forever. Two box a Rogue/healer, wait for a tank to log on so I can advance my ONE character I care about. All you Hybrids, pure casters, priests...all lucky you can solo in some way.
 
Without dualboxing i think i wouldnt play SoD cause using just 1 character is simply boring :tinfoil:
I enjoy a lot using 2 characters at a time and also makes easier grouping!




Monja & Colilla :psyduck:
 
I am an old player from live (I two boxed there as well). It is my opinion that it should be here to stay. Some people as stated in early posts just find it more enjoyable (as do I). Playing one character simply isn't enough for me, very borning, and being experienced in two boxing it doesn't hinder my ability to play either character at all.

If two boxing were removed from SoD it would be a horrible blow to it (in my opinion) and I would probably stop playing after such an event.
 
Chalk up another one for the Dire Charm crowd. I read wiz's qupte about making a mockery of soloability of classes and thought that was definately what this was about. I never 2boxed on Live, but I don't know how I could ever not now that I do. It makes things so much more interesting and requires much more focus...I think it makes things more fun from a player stand point. From a euro/low-playerbase-at-my-playtime player I see it as necessary. From Wiz's prospective, I see it as 'a necessary evil'...Guess its a good thing theres hundreds of us and only one of him :dance:
 
Skilled players with two computers running complementary classes is one thing.

The not so skilled playing solo healer, solo CC, or main tank in a group while preforming another function, or worse, another of those functions, running two clients on a single 386 with a 33.6 modem is something else entirely.

A large portion of twoboxers you run into during the course of your normal 1-65 pickup groups on SoD are people who should not have been let out of North Newport with one character, much less two.
 
SprintFun said:
Chalk up another one for the Dire Charm crowd. I read wiz's qupte about making a mockery of soloability of classes and thought that was definately what this was about. I never 2boxed on Live, but I don't know how I could ever not now that I do. It makes things so much more interesting and requires much more focus...I think it makes things more fun from a player stand point. From a euro/low-playerbase-at-my-playtime player I see it as necessary. From Wiz's prospective, I see it as 'a necessary evil'...Guess its a good thing theres hundreds of us and only one of him :dance:

I don't keep DCing around because of common opinion, I keep it around because of the negative impact that removing it from the server would have.
 
Wiz said:
I don't keep DCing around because of common opinion, I keep it around because of the negative impact that removing it from the server would have.

Too bad you can't tag players who are DCing/two-boxing. Like the*RP* tag... maybe *DC*?!

I was in a group with a Chanter and Cleric last night... after a little while, it occurred to me that they were the same person. At least he wasn't too upset when the Chanter died... But the Chanter should have been the last to go, I thought, if he was well-played.
 
Back when I was single I probably never would have DC'd...at least I never did on live. Now, the main reason why I don't play live or WOW is because I'm married and I have a baby. I don't dictate the time I have to play the game anymore. If I group I am, at the whim of my wife or my baby, going to need to log out. This makes me unreliable as a player and is the reason I haven't joined a guild either. Since I DC I can basically log in for my little 20 minutes and go somewhere I know I have time to go. I don't have to go too deep into a dungeon with a group and then say, "sorry guys, I gotta jet" and then log off. I couldn't play this game if I couldn't DC.
 
Chinghis said:
if he was well-played.

That is the key part. A lot of people just flat out suck as players and it has little to do with the fact that they are playing 2 characters.
 
moghedancarns said:
No, but the fact they are two boxing, esspecially critical roles, makes them even worse at either job.
Most people that I group with that DC play better than those that single client. Especially in cases where the classes complement each other (even critical roles). I often play tank/healer in groups, and honestly 90% of the time it's easier than having someone else do either role, simply because I instantly know if my aggro is good/bad based on resist, I know when to heal, when to slow, when to do whatever without having to take time to type/etc (which could mean life or death). Of course, there are the special instances where both DC'd chars have to do hard jobs simultaneously, and in these times its better to have them single cliented, but in most circumstances playing with DC'd chars - if done correctly - shouldnt be noticably different than playing with SC'd chars.
 
Aeran said:
Most people that I group with that DC play better than those that single client. Especially in cases where the classes complement each other (even critical roles). I often play tank/healer in groups, and honestly 90% of the its easier than having someone else do either role, since I know if my aggro is good/bad based on resist, I know when to heal, when to slow, when to do whatever without having to take time to type or whatever (which could mean life or death). Of course, there are the special instances where both DC'd chars have to do hard jobs simultaneously, but in most circumstances playing with DC'd chars, if done correctly, shouldnt be noticably different than playing with SC'd chars.

Yeah. I'm not certain Cleric and Enchanter is the best combination to two-box.

I hear ya on the parenting thing, Senpai. In fact, shortly after the Chanter ate it, I had to bail out because my son woke up, and would not go back to sleep. Maybe I should look into DC'ing....
 
I agree with those points, Aeran, right up to the point that the unexpected happens.

A which point, the tank character needs to establish aggro on a moving target at the same time that the cleric needs to change targets on a heal. Instead, the tank stands there while the cleric blows his mana on group heals which only delay the inevitable.

Besides, you are talking about good players who have more than an outside looking in understanding of the capabilities of the classes that they play. Such unexpected things probably do not occur to you with any frequency, or you have the experience to deal with them.

I am refering to the overwhelming majority of dual clienters in leveling xp groups whom play the ever popular monk/shaman and druid/enchanter combos suggested on these boards because of their ability to play by themselves. They join groups, having no understanding of their abilities and provide none of the functions expected by the group when they were allowed in to begin with. It harkons back to the early days of DAoC, when you invite a cleric who said they could heal only to discover they are specced full smite...

My only point is that dual clienting makes bad players much, much, worse. (and it makes a mockery of my class, a personal peev...)
 
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