Current Large Fame Offerings

Ok. I will see about getting on and playing more. Having a cool sword would be neat. I havent had time to code much of anything lately. Let alone play.

I found where the key was stored. But I never found an opcode that would reset it. I think it would use some thing simple like an xor to make it change as the packets come in. There may be a reset somewhere. The PL is just delayed significantly now.

Haynar
 
My whining in DalBeg guildchat about the lack of spell descriptions ingame resulted in me being directed here by a GM. The short and sweet version, I'm willing to put time in manually writing spell descriptions to be put in game. Fame rewards were mentioned and would be sweet, but I'm happy to do this just because, as a person who has not yet afforded a donation to the server but has enjoyed what is provided here for free, this is something I can do in order to give back.
Also my spell descriptions will be more or less custom, rather than ripped straight from Live servers, so there is the matter of minor creative outlet as well.
My primary plan would be to go one class at a time beginning with the classes I know best--Cleric, then Mage, then probably Wizard (with which I am not currently familiar but should be by the time I get that far.)
This would leave plenty of room for another person to jump in with "I've got Beasties!" without concern over duplicated work.

If my offer generates any interest, I will have some questions to ask the dev team and/or the SoD community in general, mostly regarding roleplay levels and information density. i.e. Should I lean more towards writing succint, informative spell descriptions that provide data at a glance, or be a bit more of a wordsmith and work the world lore into the spell info?
 
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