Well, we are not real good at anything past the second one, so I will focus on that.
With the recent loss of CH, clerics have taken an incredible hit to their efficiency. I'm not shouting nerf gun and zomg give me CH back, but what I am saying is that I am using a significantly larger amount of mana in fights that I am quite accustomed to.
Right now I am not aware of any discussion on this, but if there is please direct me to it! Regardless, I feel leaving clerics the way they are now is not only rough on the clerics, but it makes us quite unbalanced compared to other healers. I am not about to say that we cannot heal, but I will say that we can pretty much only heal and cast one buff.
Furthermore, I understand that, as a whole, players' hit points are going to go down, but this does not address the point regarding class balance, namely clerics need an upper hand considering we only have one card to play.
Some simple things I am thinking of include lower mana costs, increasing the amount of health healed, making celestial spells last longer, heal more, etc.
With the recent loss of CH, clerics have taken an incredible hit to their efficiency. I'm not shouting nerf gun and zomg give me CH back, but what I am saying is that I am using a significantly larger amount of mana in fights that I am quite accustomed to.
Right now I am not aware of any discussion on this, but if there is please direct me to it! Regardless, I feel leaving clerics the way they are now is not only rough on the clerics, but it makes us quite unbalanced compared to other healers. I am not about to say that we cannot heal, but I will say that we can pretty much only heal and cast one buff.
Furthermore, I understand that, as a whole, players' hit points are going to go down, but this does not address the point regarding class balance, namely clerics need an upper hand considering we only have one card to play.
Some simple things I am thinking of include lower mana costs, increasing the amount of health healed, making celestial spells last longer, heal more, etc.