I was mega upset. I do not like to contest content against people I did/still consider friends. I do not like being trained, attempted to be guilt tripped, have mobs I engaged first screwed with, griefed, and various other things. We were over half way cleared to CC and there were 5 people online in Chaotic Winds. You say we should have just let it go but if we let it go every single time we would never kill the mob. From your point of view we were trying to leapfrog you. We were waiting patiently to see if you guys would kill golems. The comment that provoked me in vent was basically me saying I do not appreciate being trained and it being followed up with of course we would train you, you were trying to leapfrog us. So you would just blatantly break the rules and not care? I know what people feel like the rules should be and what the rules actually are, are two different things. I do not know whether we got trained on purpose or not, whether Raxton was on his character or not. However, it seems pretty convenient. The only reason we even had a chance to try was a rogue escaping. Whether or not the train was on purpose or not I feel like this is reinforcing this kind of behaviour. We pretty much had CC dead, and then they screwed with our fight. Even if there was an issue with claim or something, they shouldn't have done that. Our loot could have been revoked later. Instead they screwed with it, got no punishment, and got the mob. So why don't I just two box Tarma and Wealwawn every time is doing CC and just get on the hate list and heal the heck out of myself? This is not about who should have had the mob or not, this is about the dubious nature of the actions that took place versus the actions that were taken by staff. No amount of "poor design" should allow reinforcement of behavior like that. If I were to do that any other time than last night I would be jailed quickly. Why should this be an exception?