Silosobi
Dalayan Pious Diety
Dude, summoning mobs exist in game to shove thumbs in casters eyes. So you get to listen to asshats tell you how they were soloing them in tier 3, and how come haven't you finished that quest, why do you have to be carried through all this content, and wow never noticed this stuff summons.
As, all the other classes are trivially wrecking it.
Vell has some crazy and off-kilter rants. Some of them make no sense, but this one is pretty spot on for how I have felt for a long time.
A lot of this game is based around questing, or farming. Both of these are generally boring, so they are often done alone. Any meele/caster can box and be 10x more efficent/effective than a caster would be. Casters end up unable to complete many quests, and their meele/healer counterparts that were able to duo all of that content are often not so inclined to help, since after all they did it on their own w/o help.
This is not a "this game sucks" post. We have a truely amazing dev team, who have created an amazing game. I give this feedback because I care about the game and would like to see it improve.
I don't know the complete and final fix to this, but the best suggestion I can make would be to vastly reduce the number of summoning mobs. Outside of raid situations, I don't think many mobs need to summon. A solo caster really cant exp at a rate anywhere near close to a group, and often they will still be slower than the healer/meele duo even vs non summoning mobs. Trying to kite in the tight cooridors of dungeons provides its own challenge, and I really think that summoning could be removed from 99% of exp mobs and it would not pose any balance problem(you may need an occasional summoner to prevent abuse of insidious infection)
Obviously this is a pretty daunting task, and it is merely my opinion not to be taken as anything more than that.