I have a bit of a problem. I'm KOS in Halas. I'm a dark elf necromancer, never hurt a barbarian in my life, but this KOS prevents me from selling stuff when I'm close, and prevents me from certain quests, such as Ring 3, lest I get my head busted.
Oh, and I'm dubious in Newport, too. I spent an hour trying to collect gnoll ears, but those things just were not dropping. Even though I did ring 1 and 2, I'm still dubious.
So my suggestion is that there should always be a mob you can kill that upon its death rewards faction. Sure, maybe it takes 100 to go up a level, maybe 1000 to go up to Ally, I don't care. I'd rather kill 100 green orcs than never be able to go to Halas by myself.
Oh, and I'm dubious in Newport, too. I spent an hour trying to collect gnoll ears, but those things just were not dropping. Even though I did ring 1 and 2, I'm still dubious.
So my suggestion is that there should always be a mob you can kill that upon its death rewards faction. Sure, maybe it takes 100 to go up a level, maybe 1000 to go up to Ally, I don't care. I'd rather kill 100 green orcs than never be able to go to Halas by myself.