Buff blocks??

GingerLette

Dalayan Beginner
Was wondering if the buff blocking feature from live would ever be brought over to SoD. Nothing drives me more nuts then being on a raid and having to click multiple buffs that are not beneficial to me or missing one because of it. Any chance of that happening?
 
The later client versions have this; ours doesn't. It would be possible to code something up I guess, but it would mean a bunch of new /cm commands and some tedious work to convert input spell names to the appropriate spell ids. (We have no spell database to search, everything comes from the spells_us text file; text parsing in C++ is not very fun.)
 
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just was wondering cause mostly your raiders will be using the feature i dont think many would mind the extra /cm commands. thanks =)
 
The later client versions have this; ours doesn't. It would be possible to code something up I guess, but it would mean a bunch of new /cm commands and some tedious work to convert input spell names to the appropriate spell ids. (We have no spell database to search, everything comes from the spells_us text file; text parsing in C++ is not very fun.)

You should farm this work out to the community somehow ;) I am sure the player base wouldn't mind splitting up the tedious work and getting it done quickly.
 
This is the third (forth?) thread in a week where the answer is ultimately going to be: wait for SoD 3.0. How is that project progressing?

Daffie's suggestion to crowdsource work out is one that has been brought up a few times for various things and seems like a really good idea. Quila's Grammar/Spelling thread seems to be getting quite a lot of response. Any chance of doing a few trial runs rewarding people for doing the legwork on content/coding?
 
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