ynnear
Dalayan Elder
I would like to touch base on the following topic of the skill bash.
Currently if I understand correctly the damage is painfully low on all charecters Hybrids,priests and tanks.
So I was thinking the following to help adjust the damage so the skill is used a bit more.
AC(shield)+half Skill-Mob level(2)=damage
98+100-68(2)[136]= 62 points of damage.
I uses my self as an example.
Also a successful bash on hit causes a stunned target to no longer be stunned is this a possible bug?
I feel the above changes would be beneficial to many of the bash usable classes.
What are other peoples thoughts?
Currently if I understand correctly the damage is painfully low on all charecters Hybrids,priests and tanks.
So I was thinking the following to help adjust the damage so the skill is used a bit more.
AC(shield)+half Skill-Mob level(2)=damage
98+100-68(2)[136]= 62 points of damage.
I uses my self as an example.
Also a successful bash on hit causes a stunned target to no longer be stunned is this a possible bug?
I feel the above changes would be beneficial to many of the bash usable classes.
What are other peoples thoughts?
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