Auto-Target Self with Gate Clickies

Grinkles

Developer
Staff member
I'm sure anyone who has ever owned at least one gate clicky knows the nuisance of these super-long spells being interrupted through no fault of our own. Your partner(s) in crime have just gated away, the dungeon lies empty before you, and then suddenly you realize you've been standing there like an ignoramus for way longer than 30 seconds only to discover that dreaded "Your spell has been interrupted" text in the chat window! :( As far as I can tell, this is due to a check at the end of the spellcast that will fail if the target selected at the start of the spellcast is no longer in zone.

Would it be possible to force the caster to target him/herself upon casting all such gate spells, similar to the way that casting a pet heal automatically locks the player's target to the pet? The player is presumably not going to leave the zone before -- uh -- him/herself, so might this be one way of circumventing this problem that has plagued us for years? How feasible is something like this from a developer's perspective?

(Also, is this once again a flaw unique to our clunky client, perhaps one that will go away with 2.5?)
 
Possibly - I am 100% for this suggestion! It has nothing to be with me being too stupid to target myself at least half the time. I would think it would be easy enough to do, or possibly just to get rid of the interrupted message if the target is yourself.
 
Is it also possible to code gheals to land when your target disappears/dies and doesnt leave a corpse? This is most notable during blazewind when you are meleeing the adds and cast a group heal only for it to be interrupted. I think most people (or maybe just me) hit f1 before casting a gheal anyways, but this would be a nice QoL thing
 
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