Arrows and Endless Quiver

Dynia

Dalayan Beginner
After much anticipation, I finally got a hold of some magic arrows (enchanted djinni.) So excited, I put one of those babies in the ammo slot and get ready to reap the benefit of the nine AAs I spent in endless quiver… only to find out that it crashes the zone. :sadf:

While I reported the crash bug, I’m also wondering if the fact that the djinni arrow doesn’t work with endless quiver is a bug. I’ve heard rumors that magic arrows are not supposed to work with endless quiver… but if I got a pp for every rumor I’ve heard, that ended up being untrue, I’d have that charm of tarhyl by now.

So I’m asking, can I use magic arrows now that I’ve spent AAs in endless quiver?

~Ravina Whisperwind~
65 Sentinel <Ruin>
 
Endless Quiver should be giving you an endless supply of whichever arrow is currently in your ammo slot, this includes magic or otherwise. Hence if you managed to acquire a single magic arrow which had say 10dmg, you would only need one to be able to use it indefinately.



taken from Allakhazam
Now for the reward. When you get to the point where you can work on AA points, you can go for the two best things a Ranger can have. The Endless Quiver (EQ) is a class level AA that requires 27 AA points to achieve. What this does for you is allow you to buy one of each of the finest arrows you can use, put them in your quiver, select one and put it in your ammo slot, and shoot as many times as you want without using up the arrow. The Blessed Champion and Blessed Guardian arrows are quite expensive but have a damage of 11. With the EQ, you only need buy one and can shoot them forever. They make quite a difference in hits over the summoned arrows of the Tolan's bracer.


if it doesnt work with magic arrows here, i'd be seriously pissed having spent 9 aa's in this ability.
 
No, Endless quiver does not work with magic arrows. It's intended and will not be changed. Be pissed if you want, but complain to yourselves, here is not the place. I do not want to see complaints about endless quiver here.


It normally does not crash the zone, as Kionn uses it all the time with no problems. Could be using it with magic arrows crash the zone, however.
 
For shame.

Ravina posted in a very cordial manner about this matter. Where should she post prathia, and why answer in such a scathing tone ??



__________________________________________
Lokdar Lorduk
63 ranjah
Guild Leader of Ruin
 
1) If she wants to complain, she should go to "Suggestions & Requests".

2) If she does, it won't make a difference, since it won't be changed.

That's what Nuralia was saying, I believe.
 
This is the way that endless quiver works:

Any non-magic arrow placed in the ammo slot will activate Endless Quiver, and will not use up arrows of that type. It will use up magic arrows.

Why will it use magic arrows? Well, the magic tag on the arrows is specifically designed to differentiate between arrows that can be used with EQ and arrows that can't. In a perfect world, the amount of DPS a ranger can push out with archery should be five or ten points of DPS above a ranger with melee weapons of a comparable level. If I do 70dps with Yinazra level weapons, I should do around 75-80 DPS with Yinazra level bows. This, however, is balanced based on the arrows that are used (2-damage hooked arrows).

If Endless Quiver worked with Enchanter Djinni arrows, then bow DPS would be effectively tripled (firing for shots of 800/1000 instead of 200/400), putting rangers at the very top of the DPS table by a wide margin. Combined with archery's other benefits, such as being able to bowkite, stay out of AE range, bowflurry, etc... allowing a player have have an infinite supply of Djinni arrows would just be over-powering. Making them EQ useable would simply result in archery being changed to make Djinni arrows the standard (melee DPS +10) and would make any other arrow worthless, really.

Why did we bother spending so many AA points in archery abilities? I don't really know. More often than not, I find myself doing more damage with my melee weapons, even with the Rymaz bow. This should all change, however, after the expansion is finished. Wiz has agreed to a change in the way that archery works, and I'm doing my best to find ways of not only making archery viable for high-end rangers like us, but also for the lower end rangers who won't be seeing Archery Mastery and Endless Quiver for a long time.

If anybody has any suggestions, feel free to contact me through PMs in IRC, on the boards, or just send me a tell, or something.

So I’m asking, can I use magic arrows now that I’ve spent AAs in endless quiver?

No, and you never will be able to. These arrows and other magic arrows were designed specifically to be unusable with Endless Quiver so that they could be made as powerful as they are without unblancing the game. That's not to say, however, that Hooked Arrows will always be the best EQ arrow you can get.

------------------------

Also:

wow, someone seems angry today

Unless you have something to add to the thread, be quiet.

Ravina posted in a very cordial manner about this matter. Where should she post prathia, and why answer in such a scathing tone ??

Same goes to you.
 
First, Prathia, I was asking a question, not complaining. Did I come off as pissed? I am not one to post rants and bitches about every trivial thing that comes up and I think your tone was totally uncalled for and I didn’t appreciate it at all.

Thank you very much for your response, Dujek. That is exactly the type of information I was looking for. While I don’t agree with everything you said, you bring up some very valid points. I don’t think that, after max’ing archery aa’s, archery dps should only be 5-10 dps more than your melee. Archery is supposed to be the defining factor in rangers. I think the difference should be a bit higher.

After searching thru old threads, I found one from 2003 when archery dps was nerfed. While I agree that 1000dps (even if not a consistant form of dps) is completely overpowered, I believe that the current state of archery is underpowered, especially pre-aa.

Will this be fixed if/when the skill modifiers are fixed? Will this be fixed with the expansion or if/when fletching goes in? Will this be fixed if/when we get archery buffs that work? These are rhetorical questions but, after hearing that Wiz is looking into it, I am hoping they all can be answered with a yes. Basically I just think that it is sad that your weapons (albeit incredible weapons) more often than not outdamage the Rymaz bow.

Thanks for taking the time to explain. I’ll probably be PM’ing you with ideas for archery in the future. Keep up the good work

~Ravina Whisperwind~
65 Sentinel <Ruin>
 
Ravina, my tone wasn't directed towards you, since you weren't complaining at all. It was the comment "i'd be seriously pissed if it didn't work with magic arrows." I'm tired of people being pissed at things on here. I'm tense. I get complaints a lot. I get stupid complaints. And I probably should take a break from WR altogether, but that just leaves work undone. I didn't mean to snap at you Rav, since you've been nothing but nice, but it's just the wrong place at the wrong time.

As for skill mods, they'll be fixed before the expansion, and I believe fletching is on the list for the expansion release.
 
I don’t think that, after max’ing archery aa’s, archery dps should only be 5-10 dps more than your melee. Archery is supposed to be the defining factor in rangers. I think the difference should be a bit higher.

Archery dps is 50x more then melee dps...

if by melee dps you mean level 3 using a h2h skill of 1 against a red con :b

It's all relative right?

Love thy server. :hug:
 
I don’t think that, after max’ing archery aa’s, archery dps should only be 5-10 dps more than your melee. Archery is supposed to be the defining factor in rangers. I think the difference should be a bit higher.

Agreed. The rogues get a little touchy at any mention of increasing ranger DPS, though. :p

Will this be fixed if/when the skill modifiers are fixed? Will this be fixed with the expansion or if/when fletching goes in? Will this be fixed if/when we get archery buffs that work?

All of these aspects will have an effect on archery.
 
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