On Live, rangers got double damage with archery after a certain level provided the mob was stationary and not rooted (ie attacking something other than the ranger).
Right now as a lvl 55 I have average melee weapons and a Kedgemetal Crossbow (60/55) that I spent 3k on and I still parse higher with my melee. Even though I have this ridiculously nice bow, I still consistently parse around 20% higher with melee than my bow. I should mention my sight/warding is specialized to 250 and blade/strike is only 170.
This doesn't allow rangers to solo any easier because kited mobs would never see this bonus. Only while in groups would rangers benefit from the change. It also doesn't have to be double either.
I just think it would make sense from a logical point that a ranger would be able to more accurately hit a mob when the mob has its attention directed at someone other than the ranger.
I was encouraged to post this suggestion from a dev. SO what do you think?
Right now as a lvl 55 I have average melee weapons and a Kedgemetal Crossbow (60/55) that I spent 3k on and I still parse higher with my melee. Even though I have this ridiculously nice bow, I still consistently parse around 20% higher with melee than my bow. I should mention my sight/warding is specialized to 250 and blade/strike is only 170.
This doesn't allow rangers to solo any easier because kited mobs would never see this bonus. Only while in groups would rangers benefit from the change. It also doesn't have to be double either.
I just think it would make sense from a logical point that a ranger would be able to more accurately hit a mob when the mob has its attention directed at someone other than the ranger.
I was encouraged to post this suggestion from a dev. SO what do you think?