Another complaint from me : ( Charm mechanics

Crayak

Dalayan Beginner
Well i know i'm gonna get flamed by a bunch of enchanters or druids but..... I have something to say about the HP mechanics in charming. From the information I have gathered I have discovered something that is not really an exploit but isn't really fair unless it has something to do with RPing. I may sound confusing but bare with me now here is my complaint ;(

As a necromancer I enjoy killing undead things and usually soloing them in relatively empty zones full of undead. In these zones the undead are usually in 2+ mobs where pulling one would most likely pull another. Of course I had the choice of using a lull line spell but decided that charming one and killing the other was a better idea.

For Example in Kaladim the 2 sentries posted in the front. I charm one and send it to kill the other that is running to slay me. Of course with the aids of my dots i kill the agressive sentry and my charmed one is down to 30%. Suddenly it breaks my charm and starts running at me and is at 100% hp. I root it and charm it again and it is back to 30%. I thought this was fair so I paid it no mind and dealt with it for awhile.

Then one day I learned that this is different for enchanters and druids. When they charm a creature and it drops down to lets say 30% hp, they break the charm to reset the hp to 100% and then recharm it to have a pet still at 100%.

If this is true, I dont want you guys to change the druid and enchanter charm so that it is like us necromancers, but spending time waiting for my pet to heal or using my own vitality to bring it back up doesnt seem to be fair since druids do not need to reheal their charmlings.

Unless the difference is because necromancers are smelly and like to touch dead people alright, but Unlike my gathering shadows post, I think this is something that would affect a lot of necros in their exping since it greatly impacts their soloing which necros are born to do.

I would like to say I don't really have a problem with this but.... I do :eek:

Thanks peeps.....

Now time for people to flame me
 
No, this is not true. :?


Chanter charms have the same health rules that Necros do.

Whoever told you that was a liar and a cheater.

EDIT: haha, well, that settles that then. :)
 
No, that's not true. When druids recharm a mob it will also drop back down to whatever percentage it was at before charm faded.
 
Are you guys sure? I got my info from pretty reliable sources. They call it "a dirty way of healing" the pet. One person I know from real life so I dont think he would lie since he just started this and began to start charming as a enchanter. Maybe some creatures are different from others?
 
Crayak said:
Are you guys sure? I got my info from pretty reliable sources. They call it "a dirty way of healing" the pet. One person I know from real life so I dont think he would lie since he just started this and began to start charming as a enchanter. Maybe some creatures are different from others?

Whoever told you that was lying, so you would make a fool of yourself on the forums.

All Charms, from anyone, ever, DO NOT heal the pet on a recast

Even if you zone out and zone back in and retarget the same mob, his HP will be what it was when the charm was broken.

:D
 
Well its not really making a fool out of myself if I was asking if it was true or not but it was more than one person that said this was true so I dunno. If i had the time I would make my own enchanter to check this out but I don't so i guess i will trust you guys... But then again i could be paranoid and think you guys were trying to keep this little thing to yourselves ;)
 
I defintely would not keep it to myself.

Edit: Due to the fact that I rarely charm mobs and when/if I do charm them, I have plenty of mana to just CH them.
 
My charm has been chealing the pet for a little while. I /bug'd it as soon as it I found out; guess it hasn't been fixed yet.
 
We are aware of this bug, and it is certainly not intended. Anyone who exploits this will face suspensions.
 
Wow I was right for once! I know it's not good to gloat but.... YAHHHHHHHHH... plus i have suspicions of those who said that people were lying and had these bad attitudes but Yesssssssss lazer tag is fun
Alright i got it out of my system :eek:
 
I should have included a disclaimer saying I haven't charmed a mob in a month and a half to two months.
 
Bumpin this. I was puttering around one of my favorite stomping grounds when I was forced to camp--I logged back in to find my former charm at 95% and regenning. Recharming it found it at full HP. Being able to regenerate a pet like in live (bust and get hatelist wipe) is handy, but by no means earth-shaking. Just wanted to make sure you guys were aware of it, because the backhanded use of this (have pet fight another mob, kill both) I believe was expressly spelled out as a no-no.
 
Charm mechanics have had the HP thing removed, as the stiff assistance penalty for killing a mob that starts out as such low HP really makes up for it.
 
Yeah I immediately noticed the change yesterday. To me, I think this was a genius solution and uses the assistance penalty to its greatest use. Thanks Shards of Dalaya.
 
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