Allow more competition in raiding.

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Ok, I will use an unrelated situation.



If north dragon horn is a full pop, or near to a full pop. Lets say Throne room Zirvane and a few of the dragons off of the lava. A guild is moving up clearing the dragons off of the lava on their way to throne room. Your preposing to heighten the cap of people allowed in the zone, so that a second raid can contest the end spawn. Since your the "fast" guild, your obviously going to try to go for TR or Zirvane, making the other guild either deal with only getting the lesser named or drop everything and race you. This would be even worse if another guild decided to come do throne room while your "primary" target was zirvane. I agree that your idea would be fine and dandy if guilds were able to always be completely open and honest to each other, but in the end all this would do would be to allow guilds to harass each other for spawns. Sure you could set down heavy regulations to what is allowed and what is not allowed, but do GMs really want to play babysitter everytime DHK pops. Not to mention that if your in a guild who is on their way up in the game, having to do EVERY new target with another guild sitting on your ass waiting for you to wipe doesnt sound very appealing.
 
Zhak Morris said:
I doubt it'll get changed. There is always a case of drama when two guilds are in a zone and that's not going to change, this way it's less hassle for the staff. There are plenty of targets in the game, so a one zone monopoly can't hurt a guild too badly.

That's pretty much the rationale. We're not going to instance raid zones, either, because that's going to cause a massive influx of items compared to before, and pretty much kill the competitive spirit too.
 
There's also the rationale that the left path is a lot easier than the right path.

Then there's the issue of the first 2 named in ntov (right past the nexus and then the named in the pit) that the 2nd guild didn't have to bother with.

That's a large time savings for guild 2.

How about 'No'.
 
zodium said:
Zhak Morris said:
I doubt it'll get changed. There is always a case of drama when two guilds are in a zone and that's not going to change, this way it's less hassle for the staff. There are plenty of targets in the game, so a one zone monopoly can't hurt a guild too badly.

That's pretty much the rationale. We're not going to instance raid zones, either, because that's going to cause a massive influx of items compared to before, and pretty much kill the competitive spirit too.

How would this lead to a massive influx of items? The same number of targets as now will be killed. As in, Guild A is in instance A where Yziar is up. Guild B is in instance B, where Yziar is up. If Guild A kills Yziar A, Yziar B despawns.
 
Onos Sideboard said:
grrhahghahdsrfhasgdkldashlkhcblzhdlg;oasgho;aghahna

Way to fly off the handle and ignore your own advice there chief. Everybody is happy hug friends here you should be calmer :hug:

Onos Sideboard said:
<Edit> Obviously, if a mob in one instance is engaged, the same mob in the other instance can not be engaged until the mob is killed or the raid is wiped and loses agro.

To my knowledge, they've never wanted / been able to do instances; it's too rough server-side, even if you finangled it to avoid flooding in items.
 
Onos, I understand you don't mean traditional instances, but this simply creates a situation where there was none before. There would be much more policing. As it stands, it sucks if they "engage" the zone before you, but that's how it is and that's how it's best to resolve cockblocking.
 
Onos Sideboard said:
zodium said:
Zhak Morris said:
I doubt it'll get changed. There is always a case of drama when two guilds are in a zone and that's not going to change, this way it's less hassle for the staff. There are plenty of targets in the game, so a one zone monopoly can't hurt a guild too badly.

That's pretty much the rationale. We're not going to instance raid zones, either, because that's going to cause a massive influx of items compared to before, and pretty much kill the competitive spirit too.

How would this lead to a massive influx of items? The same number of targets as now will be killed. As in, Guild A is in instance A where Yziar is up. Guild B is in instance B, where Yziar is up. If Guild A kills Yziar A, Yziar B despawns.

What are you gonna do if say, Forsaken wants to cockblock you guys from killing Yziar, then? You wouldn't have a snowball's chance in hell of beating them.

So yeah, no.
 
zodium said:
What are you gonna do if say, Forsaken wants to cockblock you guys from killing Yziar, then? You wouldn't have a snowball's chance in hell of beating them.

So yeah, no.

I imagined he considered that--some of us like competition. I personally don't think changing the current system is a good plan anyway, but "you're no forsaken and you guys can't beat forsaken" doesn't necessarily invalidate his argument.
 
Thinkmeats said:
zodium said:
What are you gonna do if say, Forsaken wants to cockblock you guys from killing Yziar, then? You wouldn't have a snowball's chance in hell of beating them.

So yeah, no.

I imagined he considered that--some of us like competition. I personally don't think changing the current system is a good plan anyway, but "you're no forsaken and you guys can't beat forsaken" doesn't necessarily invalidate his argument.

You're not the one that has to deal with the complaints.
 
zodium said:
You're not the one that has to deal with the complaints.

You're not the one that has to deal with "well you guys can't handle competition because my buddies have way better gear than you" as a rejoinder :p

(I still think this'd be a bad plan, but if you guys ever put in a pvp server you should probably tweak the guild competition rules for there)
 
personally i hate the idea of caps on zones, some of my best times on live were had from guild drama. I might not have been happy at the time a guild was leapfrogging my guild but it was a lot of fun getting back at them, or just watching them leapfrog, die, then we move in and kill the mob.

Looking back on it, it was a ton of fun.

But if i was in charge of having to deal with the drama (gms) i wouldnt want to put up with it either. So i can see why all these rules were put in.

Anywho instancing ruins a game. Having to fight against the ai and other guilds for targets makes it that much more fun and rewarding when you win then just beating the ai.
 
Thinkmeats said:
zodium said:
You're not the one that has to deal with the complaints.

You're not the one that has to deal with "well you guys can't handle competition because my buddies have way better gear than you" as a rejoinder :p

(I still think this'd be a bad plan, but if you guys ever put in a pvp server you should probably tweak the guild competition rules for there)

Are you saying that Forsaken couldn't cockblock virtually any current guild on a raid timeline as long as a clear to Skywatchers if you're killing other nameds? It's got nothing to do with me having friends in Forsaken, I have friends in pretty much every high end guild. It's just my assesment of the situation.
 
zodium said:
Are you saying that Forsaken couldn't cockblock virtually any current guild on a raid timeline as long as a clear to Skywatchers if you're killing other nameds? It's got nothing to do with me having friends in Forsaken, I have friends in pretty much every high end guild. It's just my assesment of the situation.

What in god's name are you going on about?

edit: I thought I made it pretty clear that competition is fun even if you aren't winning, but what makes you think I care about your personal life? 'Cause I don't.
 
Thinkmeats said:
"well you guys can't handle competition because my buddies have way better gear than you"

The reason he brought up "friends" and "personal life."
 
it was just a turn of phrase because he used to be many of them's guildleader!

its like somebody mentioned world war II to their grandfather and he went all crazy and then theres this akward pause where everybody just eats their turkey in silence

man

if you ask me kids these days dont know what we did for their country let me tell you

Thinkmeats ninja-edits his posts more than I do.

do not
 
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