Adept Balancing

Sibro

Dalayan Beginner
I've seen some threads about some adepts being too hard (Traekoth), and some being too easy (Tarx) over the past few months.

How are adepts balanced? Are they balanced to need a full raid group of 12 non-twinked players? That's kind of what I'm guessing for the mid to higher level adepts.

I ask because I've recently been making attempts at the Spectral Hunter (max engage 25). Try as I might, I could spend 2 or 3 hours getting a raid force together of almost every person online in the level range, and sometimes alts that will log on for the raid, and we can still only scrounge 8 to 10 people together. I haven't suceeded on this mob in a few months now, only because we can not get a full raid going. My issue is NOT that the character is only sitting there to raid this mob, I don't care about that.

What I DO care about is that it seems the mob may be balanced for needing a raid group that you can never realistically find enough people for at that level range (at least with the current population level in SoD). And these attempts have all been during peak playing times (usually weekend evenings). This is further complicated by undead adepts, who get harder at night. If it takes 2 or 3 hours IRL to even get enough people together for an attempt, and half the time it is dark out and they are even stronger than usual... it makes getting the people needed very, very, very hard. And yes, I have tried several times in both day and night hours.

Now there are a LOT of people who are level 50+ who play on a regular basis. And I never have trouble finding enough people for the Beetle Queen (max engage level 12), but finding enough people online in the mid-range levels is very, very hard. Now, Beetle Queen is not balanced to require 12 non-twinked players, I am almost sure because I have done her with only one group before (and I was untwinked myself for those). And I am pretty sure all adepts that are higher level, like Pounders and Traekoth, probably ARE balanced to require a full raid of 12 characters, and maybe some of them even DO need to be twinked (I don't know). So there does seem to be some sort of difficulty level that scales up with adepts the higher level they get, at least in the number of people required.

I am suggesting that mid-range adepts be adjusted (whether higher or lower) to be balanced with needing more people than say, the Beetle Queen, but less people than Traekoth for example. So maybe for from Angar through Tarx (or Icefeather, maybe) - so max engage levels 14 through 36 (Tarx) or 44 (Icefeather). So maybe be balanced for needing at least 8 people for Angar, and move that up slowly to needing 11 for Icefeather (and a full force of 12 for high adepts).

What this would do is help make it more possible to kill these mid-range adepts taking into account the current server population at those mid-range levels. I would always invite everyone I possibly could in the level range and I could never scrounge together more than 10 for Spectral Hunter. Sometimes I would have every single person online in that level range (who is not anon, at least) and be shouting in Dalaya's Beginners and OOC for anyone else, but just couldn't find another soul online who could help out. That's pretty frustrating, and after a few hours of organizing, you just have to try it anyway... and if you don't have enough people, you're going to fail, which is to be expected. But if you can't get enough people, even during peak times on the weekends... well maybe it can be tuned for the number of people that CAN be found at one time for those levels. And if the total server population increases (not just the level of people who are 50+), I would have absolutely no problem with increasing the difficulty of these adepts accordingly. A lot of times it seems if there were just 2 or 3 more people online of the right level(s), we'd be able to do it. But many times we could wait and wait and never get those extra people to fill the raid to 12.

I'm not asking for an across the board dumbing down here, just making the adepts more in line with the maximum number of people that can be found at any given time (at least over a several hour span, if you can get enough people to wait for others to log on). If I could get full raids of 12, even once in awhile, I'd be fine with constantly failing it because that would mean we were doing something wrong that could be fixed. But I suspect we just can't ever get the manpower together to do these mobs the way they are balanced at current server population levels. I DO realize this also means some adepts might get bumped up in difficulty also (like Tarx), but I think that's a much better situation (they would still be killable, you'd just need more people - but not more than can be found during peak times).

Well, that's my suggestion and my reasoning. Maybe it will help.
 
Definitly argee with this, it saddens me to see Adepts like the spectral Hunter Constantly up and not enof people in the level range to take him down.

Theres a group of Adept hunters that have moved throw, but even they seem to only have a core 6 man team, having to try and fill out the rest of the raid with who ever they can find.( which is NEVER easy)

I know in the past we have had some people who were drasticly under level for dealing with the adept, simply to have another body there doing what ever they could to help.


Definitly argee the mid level adepts would be nice to be balanced around a 8 man raid team, as appose to the 12 man raid team.

I would say Add Ice Feather into this group, as most people do seem to be over 50, Ice Feather (from what I have heard) has the same issues the lower level adepts have of not enogh man power online at any given time.
 
I did not have the problem getting people that you seem to have. The core group you mentioned was not formed until after I had already killed the level 32 adepts once with a random pick-up raid.

The way they are balanced now if you can get any 12 people to fight one it is overkill and free loot.

for the adepts 1-36 I think they are pretty much fine except for tarx which could use more HP and maybe huntfang which could use more dps but wasn't too far off

About getting more people I would suggest networking as much as possible while exping, make friends with players that do their jobs and/or show some skill/ability and have them look for other while they are exping to get them interested in doing adepts with you.
 
Prehaps its just my play times, I have tryed to get Adept raids going (pick-up) 6 times now, and we could never muster more then 5-6 people.

I forgot as well that the Adepts were revamp during 2.0.. I still keep thing Adept 1.0, and a group of 20 people wiping vs. Wind hag :(

Guess Ill go a few more weeks and see how the Adept seen is going...
Then report back on my findings.
 
Tryfaen, let me ask you - how long ago was that experience? Also, how twinked were you guys? It's possible we are talking about the same time period here, but my experience does not seem to mesh with yours. I notice your sig says you are a level 65 Rogue in Forsaken... so I can't imagine you were one of the people that has been trying the raids with us in the past few weeks, maybe even the past few months unless you were playing a mid-range alt? So I'll assume it was a little while ago (but I might be wrong here, let me know).

It's possible that there were a lot more people in that level range when you did it, but when I've been trying it, that is not the case. Before I stopped playing awhile ago (maybe a year and a half ago), I was just starting to get groups together for the Spectral Hunter. We didn't have all that much trouble. I came back to playing SoD a few months ago (maybe 4 now), and things have definately changed. I suspect those people have all levelled up since then, and not as many people have started new characters to replace them for the mid-level range.

My experiences with several characters (three) in the past few months is this: (just fyi: they are not twinked, to let ya know.)

Low level adepts:
- Rabb the Rat (max 1) ~ only killed once, was able to solo him (barely).
- Beetle Queen (max 12) ~ killed maaany times. A group of 6 with some twinks got her once. A group of 7 or 8 (non-twinks as far as I know) was also able to get her down. It's rarely a problem to get people together for her within an hour tops during peak and near-peak times.
- Angar (engage 14) ~ killed 3 or 4 times. A group of 6 with most very twinked got him. A group of 9 wiped on him the first time, got him the second. Other kills also had between 8 and 10 people.
- Flitterwing (engage 17) ~ killed 3 or 4 times. Groups all had between 9 and 11 people. Might have wiped just once (but maybe not at all) so we probably could have gotten away with 1 less person in some of those fights.


Mid-level adepts:
- Huntfang (engage 26) ~ killed 2 or 3 times. Was easier than Wind Hag and Spectral Hunter, imo. Groups were all about 9 to 10 members, don't remember any wipes.
- Wind Hag (engage 25) ~ killed 3 or 4 times. Wiped a few times (the summoned elementals are fun to deal with = ) ), had between 9 and 12 people in these groups.
- Spectral Hunter (max 25) ~ killed 4 or 5 times. Wiped a lot more than that (his proc can take most tanks out at 16% to 20% health - ouchie ; ) ). Have had between 8 and 12 people for these groups. Before I left we could get more people and suceeded more. Now that I've returned I could neeeever get 11 or 12 people, no matter how long I waited online during peak periods (eventually people who want to come will log off, and then even if you get new people... it just won't make your total any higher). I think I got 10 people once, maybe twice. More often it is 9 people, and I think every one of these except for once failed.


From my experiences, the low level adepts that I have killed aren't that hard to get groups for (Flitterwing can take a few play periods until you can find enough, but it can definately eventually be done).

Mid-level adepts that I have killed can just not get enough people to raid, since I've returned. Hunt fang is easier and is probably OK for finding the 9 people near-max I can usually find online during peak periods. Wind Hag, I have not tried since I got back but I think a 9 person raid VS her would wipe most of the time against how she is right now. Spectral Hunter I have only seen killed once with 9 (before he got moved / (changed?), during the day).


What I see: not enough people to ever get full raid groups together in this level range.
What I propose: balance adepts for the number of people that realistically can get together.

EVEN BETTER: get more people to play SoD, and then we could get full raid groups in this level range more often. But this isn't a quick fix, and would need the support of lots of people helping. So I'm going for the quick fix instead ; )


My usual playing time for trying to get adepts is ONLY weekend and occasionally Thursday nights. These are the only times there are enough people on of the right level to even make recruiting a worthwhile possibility. I won't even try if there are less than 10 people on anymore, because even if you get some people to log on alts or who are anon and you find them in /guild or OOC, not all of those 10 people are going to come, and not everyone can wait the minimum 90 minutes to 3 hours it takes to get everyone there before you even start the first fight. While, again, for undead adepts (Grikk, Angar, Spec Hunter, Haunted Treant, Maggot-Infested Corpse) is a real bastard when you're also trying to time it to fight during the day - which is not always possible. If there were more people playing this would solve many of these problems, but getting more people isn't so much a balancing issue but a community one.
 
Keep in mind that the Spectral Hunter may need more strategy, or a specific setup (particular classes present), instead of just more people.
 
Are adepts meant to be for pickup raids?

That's an honest question, I really just don't know.

I always assumed they were meant for pickup raids, but I might be wrong. Assuming things is often a sure way to get a swift kick in tha teeth ; )
 
Sibro said:
Are adepts meant to be for pickup raids?

That's an honest question, I really just don't know.

I always assumed they were meant for pickup raids, but I might be wrong. Assuming things is often a sure way to get a swift kick in tha teeth ; )

Yes, adepts are made for pickup raids. I believe the former "word" was that you needed just averagely equipped players. Furthermore, there really isn't a whole whole lot of strategy involved for most adepts as they are meant merely to wet your whistle for raid experience. Some adepts are definitely harder than others, but the best advice I could give is get a solid tank and try to get the highest level.

Even with 12 people (a full adept raid) and the best possible class set up, if the members are all (or mostly) 4+ levels below the max engage level, you probably have a high chance to fail simply because you cannot land spells or make melee contact. Levels make a huge difference, and I would say the greatest difference.
 
OK! thanks for making that clear for me.

I know levels can make a big difference, I read that somewhere = ) So usually only people within 3 levels of max engage are invited when I am trying to form up. If it's been several hours and we only need one or two more people, every once in awhile I will add in some people who are a level or two below this if it's going to mean the difference between making an attempt and just giving up. I mean, at that point if your only other option is give up it's better to take a shot and have some fun than just throw the effort in trying to get people together out the window. (for me at least ; ) )


Also, Allielyn I understand what you mean. I definately wouldn't try to do a raid of 12 wizards for example, heh. But for a pickup, you kind of take who you can get. If a certain setup of classes was required, that would make it just that much *more* difficult to get the raid together. I mean I'm having enough trouble scraping 10 RANDOM pickup people together and trying to keep them interested over the course of several hours. If I then need IN ADDITION to make sure I would have 2 clerics, 1 war, 2 rangers, 1 bard, 1 sham... or whatever specfic setup of classes - at that point I would never even be able to give it a shot! And I sure as all heck don't want to just give up! = )
 
Back
Top Bottom