Adding Dragon and Giant Armor To Treasure Chests

Bonk84

Dalayan Elder
ok, this has been on my mind a while, due to the extremly small frequency of quest armor drops, i was wondering if it would be possible to add a percentage to drop the armors on treasure chest loot cycles, say 1 random dragon OR giant armor piece that would drop say 10-25% of the time on chests.

just an idea from a crazy necro =P
 
That wouldn't make a whole lot of sense.

Kind of like skeletons dropping money, y'know? Where do they keep it?
 
Oh what doesn't make sense is that they're dropping copper. I mean gold would make perfect sense. See....skellie has gold teeth and I hit him so hard that it knocks em out and flattens them into gold coins. See? No copper on the other hand...now that's just silly...
 
digging around velious to find armor in chests guarded by undead men who once possible raided the cities and stole the armor before it could have been forged sounds entirely possible. what doesnt make since is how mobs in sirens obtain the armor?

Since treasure chests are just for loot and money, i thought this would be a nice break from the two items + spells drop if randomly you get questable dragon or giant armor. to me, this is a great idea because my guild is switching over to giant but some of us are remaining on dragon. and the armor being limited to only a few handful of zones makes the armor drop already difficult to obtain.
 
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