A class in need is a choice indeed!

moghedancarns said:
any non botted cleric is a blank check.

Just because you play a cleric doesn't make you unexpendable. Prima Donnas, drama queens, and headcases need not apply. You'll be dumped just as fast as any other class before you can get your extortion on.
 
Duma said:
Just because you play a cleric doesn't make you unexpendable. Prima Donnas, drama queens, and headcases need not apply. You'll be dumped just as fast as any other class before you can get your extortion on.

It's true after a point but you gotta admit dumping a cleric is harder than dumping that new beastlord recruit.
 
One thing Dark Elves have going for them is that they can Hide, affording them a small bit of protection in certain cases. Probably doesn't completely make up for a Cleric's lack of Invisibility, but, hey.
 
I made a Highelf. She's pretty good. Level 5 now. I don't level too fast, as I get a bit distracted and start chatting with people.
 
Okay, referring to the new rule that most passed up, I was wondering if it just applied to most needed and best class race combos, or if it also applies to class/class combos. Sometimes I tend to be an altaholic... okay... all the time... but anyways, I thoroughly enjoy creating posts to bounce ideas off of people, like as soon as I started reading this, I was surprised that bards were in need, and was going to try to start a discussion about what classes would go well with them in smaller groups. I would be curious to see what would be a good way to dual client with a bard, so that I could get mine to higher levels without sitting waiting for a group all the time. Would a post like this be withing the boundaries of the law? Or would you soon see my face on a wanted dead or a live poster? If stuff like this is outlawed, I really think the big cheeses should consider making a separate forum for it, but what do I know, I'm probably trashed on altahol right now, and not making any sense whatsoever...
 
Bards are in need because they play so different here then live. I was a bard main on live but gave up my SoD bard after like 10 levels. Its just not the same.
 
is there any good source of information on playing a bard up? the wiki has some information, but doesnt appear too complete...
 
Make a bard and a wizard. Put the bard to playing selo's and mana song. Use a drum. Join it to the group, autofollow, and forget about it. Kite with the wizard.

I tired, but I just could not get over the great injustices of Dalaya, like denying the world the joys of a Taldorian Bard. None of my friends have conjured me up a flute of the fribbet, and no matter what I do, the human keeps coming into view. Then I retch.
 
moghedancarns said:
Make a bard and a wizard.  Put the bard to playing selo's and mana song.  Use a drum.  Join it to the group, autofollow, and forget about it.  Kite with the wizard.

Or you could sub a necro or mage for the wizard and use the same process. Either way, the bard becomes a mana battery. Or just solo the bard, they are one of the best solo classes. Just don't try to solo too high a red con, the resists can get pretty rough if you try to bite off too much.
 
It's funny but 2 days ago I began thinking about rolling up a bard and today i come across this post. I have a 54 mage that I solo'd for 95% of his lvls and was wondering how hard it is to solo a bard. On live i was a melee all the way (my war got to 57) but have learned the sudilties of being a caster. How much difference is there between the caster side of a bard and the melee? Any info on playing a bard would be appriciated because wiki dosen't really cover stratergy.

P.S. I never DC on account of my machine not being able to handle it.
 
wolfbane240 said:
How much difference is there between the caster side of a bard and the melee?

Bard melee is very weak, but bard songs are very powerful. Kite the mob until it is almost dead and then sweep in for the melee kill just to keep your skills from falling too far behind. This method does mostly limit you to wide open areas but there are quite a few to choose from. A 65 bard with gimp gear and no AAs easily outsolos a superbly geared and high AA'd ranger. I've witnessed this repeatedly around the orc fort in EW.
 
I like the idea of having a page for statistics on amount of classes however if it wouldnt create to much lag Id rather see one that checks amount of whatever class in whatever lvl ranges that are on at certain times of the day(night)... ie maybe script that does the equivalent of a /who all whatever once every other hour or so and gathers the stats..
 
My two copper bits' worth:

1) You should always make or play the character that you most enjoy. Otherwise, you won't invest the energy and time to be good at it, and then you'll still have nobody to play with. ("Don't invite HIM, he'll use AE's when he shouldn't, and pull every mob in the castle - remember last time?") More importantly, as this is a game, and supposed to be fun: playing a character which bores/frustrates/confuses/irritates you diminishes the fun, right? Bah to that!

2) Ye have other character slots, use 'em! If you're not familiar with the classes enough to know what they do/what their playability is, then experiment. Takes what, a weekend to level up to 10-15 or so, particularly if you've leveled up another character already and are familiar with game mechanics? I strongly recommend that, if you try this approach, you go to 20 or so. Paladins, for instance, are pretty much hack, hack, hack, til about 15 when you can start blastin' undead, etc...

3) Think about what kind of player you are: solo/group/raid-oriented, and how "busy" you want to be in a fight.

My main is a paladin, as I find they match my personal ideology of doing the right thing.. well, because it is the right thing. I also enjoy that, with careful planning, I can solo moderately well. Being a single mom of a 4-year-old means that it can be tricky, during the majority of my game-time, to devote my full attention to the game required for soloing another type of character - and it's not fair to a group to keep having to say "Afk a sec, the boy wants another drink of water (or a hug. or a stern talking-to.) before sleeping."

However, when a friend (who was leaving the game) gifted me with a 60 chanter on Live, I took the time to learn to use it, and voila! I discovered that where raids were B-o-r-i-n-g as a paladin (particularly if you're secondary tank-ing and the raid has enough healers), they ROCK on a chanter. So Yuna became my raid character, and became highly requested by the guildies for groups, too, while Lark was my solo char, and great for duoing with my ranger (now former) hubby (I swear he just played a Ranger so I would have to Lay Hands on him more often).

Soloing the chanter, though, even at that level, just wasn't fun for me. So it depends on what you're doing, and where and how you want to play. Sometimes, you'll find that you keep one character for a certain mood, and another for other purposes.
 
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