I'd also love to see some more zones, but theres alot that really is never done. Siren's really never has people there and I've only grouped there once. Don't particularly see why as it's not like most of the mobs are all that tough. I can solo singles on the back half and siemnar packmasters aren't all that tough either. The mermaids are a different story and hit for 300ish, summon, and come pretty much 2 at a time from what I've seen except for two, one that comes single, and one 2x w/a siemnar protector in the middle.
RSM=> most of the time abandoned. I can see the reason I never really went much=> high fire resistance mobs, duh=> many mage nukes firebased :/. Also invising past the gobs at the entrance and finding a safe spot later in is a pain in the ass for a solo mage, and more often than not I've been killed while trying to bring pet up. W/a decent group it could be fun though, and thankfully the 64 nuke is magic based.
Firegrottos was fun as hell last time I went. This zone should have more groups heading to it. But doesnt. More than elds at least, which is kind of boring after a while, but people go there for faction and drops more than anything I'd think.
Highkeep, never really went here much, there's apparently a trap in the first part that will get you owned, and the guards just werent soloable at the ent at the level i tried it at, just couldnt keep up the heals.
Dreadfang Spire=> Don't see why more people don't go here either, but then I can't really gauge how difficult most of the mobs are because I've only been here before on a raid, but w/20+ people they're pushovers mostly up to the stasis preserver part , so I wouldnt see a decently raid equipped group having a ton of trouble
Mielc=> easy in certain parts, and pretty unbelievably so at that. But the main xp path slows down after a while and really I'm just sick of that place
Eld's => factionland w/athica, not bad, still kinda fresh for me as I've only been inside the castle a coupla times.
Kedge=>Badass xp here on acct of the zem amoung other things, not bad lootwise either, though the booby prizes on some of the named are perhaps a bit too gimp (blade/spike for example). Chanters=> happiness/necessity for further in as far as I've seen to keep guardian pirahna's and other things from tearing ass, and there's not exacty a ridiculously high population of them roaming about.
Cmal=> max of 6 ppl inzone and very long repops keep it down a bit, I've had people not want to go there before simply because they figured mobs wouldnt be up. Also cmal=> rot heaven.
Everchill simply too hard to get your average group to there when there's equivalent xp to be found elsewhere thats just much easier.
EW I've never really done either. Sorc's might be fun too, but not many people go there either.
Altogether I'd <3 new zones though or perhaps some revamps. Preferably some more highlevel zones that you don't have to be raidgeared for. Seems every time I do get a group they want to go to the same tired old zones which are getting pretty damm boring. If anyone's going to other places and needs a mage look me up lol.