38k charms

stope21

Dalayan Elder
While reviewing the charms, I noticed there was decent 38k charms for every class except for tanks. This puzzled me as with 4 charms being available for 38k, why wouldn't one be ideal for a tank.

I suggest either changing the charm of shiritri to more of a tankish charm or adding a new charm for tanks at 38k. The only class i could see that would buy the shiritri over the rest would be a beastlord, and even then he would most likely opt for the Charm of Sihala as a 38k.

All 38k charms at the moment are:
15 ac
80 hp
80 mana
15 first sta
15 second stat
2 FT or 5 recovery
Some resist 30

I recommend it be changed to something like:
18 ac
100 hp
50 mana
15 stamina
15 agility
Recovery 5
Some resist 30

The difference:
+3 ac
+20 hp
-30 mana

By the standard calculation of 1 ac = 3 hp, it would be exactly the same in beneficial stat amounts, but now would focus more on tank stats.

This would give people the option to buy a tank a charm that is a stepping stone, rather then buying the 2k, then saving all the way to 108k. You could even replace the recovery 5 for +5 or +10 parry/dodge/riposte/whatever if you wanted to even more tank focused.
 
I fully agree that there is no charm that is geared towards tanks. Ac, Hp, and one melee stat is on each charm, as it is, the only charm really worth getting on a tank class would be Charm of Tarhyl because of the str and dex, but even with the two melee stats it leaves more Hp anc Ac to be desired.

When I was farming for my charm, I decided to skip the 38k because of the lack of tank stats and ended up going straight to a 215k. And while that is no longer much of an issue due to the charm credit, it still leaves much to be desired if/when someone decides to stop and pick up a 38k.

Perhaps a charm named after yet another deity could be created, with greater hp and ac, the sta and the agility, and an amount of MR so that it fits inline with the other 38k charms.
 
I think you're sort of missing the point on how the 38k charms are themed, its one for each of the Four, not one per class configuration.
 
Wiz said:
I think you're sort of missing the point on how the 38k charms are themed, its one for each of the Four, not one per class configuration.

However between these four and the two 69k charms, all archetypes except tanks have good choices. Just because the nice symmetry missed an archetype isn't a good reason to leave this enormous hole in tank charm progression.
 
Wiz said:
I think you're sort of missing the point on how the 38k charms are themed, its one for each of the Four, not one per class configuration.

From OP:
stope21 said:
I suggest either changing the charm of shiritri to more of a tankish charm or adding a new charm for tanks at 38k. The only class i could see that would buy the shiritri over the rest would be a beastlord, and even then he would most likely opt for the Charm of Sihala as a 38k.

Option 1) Change Shiritri, its still themed.
Option 2) Put in a new charm (none of the other charms are themed, so I don't see how this is a valid reason for rejection).
 
stope21 said:
Option 2) Put in a new charm (none of the other charms are themed, so I don't see how this is a valid reason for rejection).

this is a harder aurgement to make with the new charm credit that is live now, I still like this idea, adding a 38k charm that is better suited for the tank classes make good sense for tank charm progression.
 
Eh, I bought the 69k nemesis charm on my way up for my warrior. When buffed, I exchanged 4 ac and +10 dodge(4%) for 120 hp, +3 crit strike, see invis and UV.

Now I have Barrier equipped, but the Nemesis seemed to be a good tool while I had it.
 
Is this the argument: The Charm of the Guardian is better than Charm of Tarhyl for tanks? With the new credit system, you can't really say any charms aren't worth it based on the next level only being a minor upgrade. To me, it makes more sense to:

1. Request a tank charm at the 66k level. Something like the others; better ac/hp than the 38k, no resists, maybe some crit strike or DR.

Or

2. instead of adding new charms, simply replace the regen on the 38k charms with something useful. Tarhyl/Shiritri charms have always been rightly branded as lesser than Shojar/Siihala because regen is not good.

Still I cant think of any great argument for changing the current charm progression. I certainly can't think of a reason to drastically upgrade the 38k charms with the new credit system in place.
 
The argument is that tanks don't get nearly the same upgrade from 38k charms as every other class does. Their 38k is a marginal upgrade, versus every other class gets a nice upgrade:

Broken down:

Casters get +15 int/wis +1 ft + 80 mana if upgrading from the 500pp charm or +10 int/wis +2 ft +30 mana if ugprading from the charm of balance.

Mellees don't get anywhere near that, and the tank classes get the biggest shaft.
This is because they are going from a +10 sta, +10 agi, +10 dodge, +20 ac charm to a +15 stamina or +15 agility (loss of 5 pts of a tank stat) +15 ac (loss of 5 ac) +80 hp, +6 recovery, and they lose their +10 dodge in transition aswell

So if you weigh the benefits of the 38k charms:
Casters get a huge upgrade (+FT, Mana, hp, etc)
Tanks lose 5 tank stat points, lose 5 ac, lose 10 dodge, to gain 80 hp and 6 recovery. Thats prettyunbalanced, and there is little to no point in spending roughly 19 times (2k x 19 = 38k) the plat to get a marginal upgrade.
 
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Are you forgetting the 30sv fire or just ignoring it? Also, from the 500pp charm casters only get 55mana and 1ft, not 80mana and 1ft.

I agree that casters get more when they upgrade to 38k, but I think it's more reasonable to change regen to something as useful as FT for melee.
 
Regen changed to something more useful would definatly help, but I still don't like the fact that your losing stats when upgrading charms. In no other area of charm progression do you lose such a large ratio of stats.
 
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