2.5 Status - 6/26 - The ground is a scary thing

SecretsOfThePast

Super Secret Squirrel Dev
So, this was a tricky fix as well, but I have movement position updates fixed.

In my local test, I changed the way position updates are sent out. This should fix mobs sliding across the ground and NPCs clipping through the Z (up and down) axis.

Here's a video showing improved NPC movement as of the latest update that's yet to be pushed out to the test server:


In other news, we're really running out of game-breaking bugs to fix on 2.5.
This is very good news; I will be consulting with the rest of the team to determine what's exactly left.
 
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