Recently I have been having a problem with zoning. No particular zone gives an error and no particular "direction" causes it. I can simulate it every three zone lines I cross.
The error I receive is: nError is TRUE at C:\EverQuest\Live_Working_Set\Patch_12-18-03\Everquest\EverQuest.cpp:20816
(Everquest is loaded on a H: drive.)
I have copies of dbg.txt files for multiple characters all showing the same error.
Any suggestions.
The error I receive is: nError is TRUE at C:\EverQuest\Live_Working_Set\Patch_12-18-03\Everquest\EverQuest.cpp:20816
(Everquest is loaded on a H: drive.)
I have copies of dbg.txt files for multiple characters all showing the same error.
Any suggestions.