which is the best dps out of these classes for gnomes

knowom

Dalayan Adventurer
I was wondering what is the best dps between a warrior, paladin, or shadow knight? both overall and situational if that applies. What I really need to know is if paladin and or shadow knight out damage warriors because I was thinking of starting a gnome duo of pal/sk I figure those two classes stand to gain the most benefits overall from the item haste/focus 10% racial bonus for gnomes since they're hybrids classes plus that duo I've always wanted to try out since they're almost like mirror opposites of each other essentially. Anyways that's the plan I guess, but just gotta confirm dps on them is higher compared to warriors I think it is, but could be wrong it's been awhile and this servers different than regular servers anyways in a lot of ways. I know last time I was on there was a lot of sick pal/sk only weapons.
 
I'm no number wiz... but

I think Warriors out DPS paladins and Shadowknights. Paladins I think out DPS Shadowknights, but Shadowknight are better at tanking then Paladins.

Could be wrong...

Not realy sure how well a Paladin/Sk duo would work... I sure anyone with enough determination could make it work but it might not be easy.
 
I thought sk out damaged paladin's normally might be a exception with undead where paladins do better though at least that's what I thought and I thought pal and sk both out damaged wars otherwise I'm not sure the point of them cause sk debuffs and lifetaps are kinda mediocre and same with pal buffs and heals and they defiantly can't tank as well as a war at least when it counts maybe they're much better for standard grouping though I dunno. I still wanna try the duo though.
 
Paladin > Warrior > Shadowknight in terms of DPS when not on undead NPCs. Paladins can crit on Undead and allow his party members to crit on undead as well.

Warrior > Shadowknight > Paladin in terms of tanking (at least from what gnomes can be)
 
LAwl at the Pal + SK combo, RPwise it's totally wicked. There should be a penalty or something when SK and pal group together :p
Anyway, I wooder if pallies really outdps the other two on non-undead... but the spells make SK and pally more interesting probably. Warriors have the choice of using 2 weaps too.
 
Dzillon said:
LAwl at the Pal + SK combo, RPwise it's totally wicked. There should be a penalty or something when SK and pal group together :p
Anyway, I wooder if pallies really outdps the other two on non-undead... but the spells make SK and pally more interesting probably. Warriors have the choice of using 2 weaps too.


I saw Valadorn scoring 5k crits on undeads in his stance so I'd say yes.
 
Paladins also have a series of AAs that increase their dps by 10% against targets that are of neutral or evil alignment. This is all targets, not just undead.
 
Yeah I was quoting Mythrin :
Paladin > Warrior > Shadowknight in terms of DPS when not on undead NPCs
Anyone has an idea about this ? I'd tend to say warriors first in term of sheer melee. They're specialists after all and again can use 2 weaps (and to back it up they might have a cool innate aggro soon :p ) . But if the spells & AAs can maybe change the deal... let's keep at low/mid level for this question.
 
According to what I understand of what Wiz has said about DPS Paladins should be more DPS than Warriors and SKs in all situations and be great dps against the undead. Perhaps I am wrong.
 
The only time a Warrior out DPSes a Paladin is when the Warrior is getting hit, because DSes currently add about 130 DPS (hi Druids are totally fucking broken lol half wizard half cleric super DS)
 
Mythryn said:
The only time a Warrior out DPSes a Paladin is when the Warrior is getting hit, because DSes currently add about 130 DPS (hi Druids are totally fucking broken lol half wizard half cleric super DS)

But wizards get DS!
 
Bone said:
According to what I understand of what Wiz has said about DPS Paladins should be more DPS than Warriors and SKs in all situations and be great dps against the undead. Perhaps I am wrong.

Wait so it goes pal>sk>war in terms of dps then? I was thinking pal dps was worst and sk best war in between someplace so I guess for tanking then it must go war>sK>pal? I decided I'll skip the gnome idea cause I don't feel like rerolling 32 pal and 11 sk just to be gnome. Instead I'll keep the ones I have that way I can have room for 1 of every class a long with my duplicate mages which are tons of fun thus far together.
 
On live it was Warriors > Shadow Knights > Paladins that could be what you where getting confused about. SoD turn the holy knight palading into a Crusader of Butt kicking. Hense the DPS switch for paladins while still keeping there Undead aspect.
 
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