weapon calculator

This doesn't work for SOD, our combat calcs are all made up by me, not by SOE.
 
catcherb said:
yeah, why bring math into a game where min/maxing is everything :rolleyes:

because the game is more fun when you dont have the perfect everything down to a science and have to rely on your own experiences to determine which actions are the best for whatever you are doing

the less information we are given, the more skill and experience become apparant
 
good point. I guess I'm just addicted to tracking stats. Maybe it is more fun without knowing every minute detail.
 
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