Water Infused Peridot

Faelus

Dalayan Adventurer
Currently -
+3 Energy/Defense specialization
+4 sta +4 cha +15 mana
Dru.

Formerly:
1FT, 4sta 4 cha and 15 mana.

Id like to request this be changed to Focus/Mind specialization.


Edit - In addition, the cleric one is also using Energy/Defense, but is even worse off, being 10hp instead of having any mana.
Edit 2 - After testing, with and without the bonus, my heal hasnt changed at all. 3550 with and without the +3 (and an additional 12% from diety bonus). I made sure to try zoning as well, just to be safe. Do we need to STACK these augs to actually see any worthwhile improvement? Or, is it just broken?
 
The cleric version

3% Energy/Defense specialization
+3 cha +3 wis +10 hp


:psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck:

water aug is kinda crap for clrs now.
 
Energy/Defense isnt a BAD thing, but Id much rather see these augs have Focus/Mind, as it is more in the spirit of the original augs, which were chosen specifically for the FT.
 
Faelus said:
Energy/Defense isnt a BAD thing, but Id much rather see these augs have Focus/Mind, as it is more in the spirit of the original augs, which were chosen specifically for the FT.

You said this before in your other thread and exactly zero other players came out to support you. Don't expect to see shit change to focus/mind anyday soon.

That said, these are deffo broken and non-working at the moment, and we're currently looking into why--it may simply be that skill mods don't work on augments, which has funny consequences for the MQ aug.
 
i'm gonna go ahead and agree with faelus here energy/defense is not the focus I expected to see maybe the healer augs could be a different focus from the casters. I don't know how they feel but I'd like to see heals costing us less instead of healing for 1-5 points more healing which is whats gona end up happening when these do get fixed.
 
soba said:
words words words words

While I appreciate the psychoanalysis, most of that doesnt really apply or even make sense in this context. I'm not the sole arbiter of what happens to the thaz augs, and indeed I can't even take credit for the idea. Also, giving him shit for repeating his "I want focus/mind and I can make that decision for everyone in my class!" argument from his other thread makes plenty of sense, just like it makes sense to give you shit for the weird wall of backhanded "advice" you just posted.

seferon said:
i'm gonna go ahead and agree with faelus here energy/defense is not the focus I expected to see maybe the healer augs could be a different focus from the casters. I don't know how they feel but I'd like to see heals costing us less instead of healing for 1-5 points more healing which is whats gona end up happening when these do get fixed.

Healers having a different aug from the casters is certainly doable, but there are a handful of external reasons why energy/defense is preferable to focus/mind, not least of which is that players can see exactly how much it is (or isn't) doing, which prevents it from becoming a wacky must-have item. These are just little augs that are competing with other little augs. They're not supposed to be earth-shattering.
 
My original post wasnt requesting that it BE focus/mind, if you go back and read it. It was asking if it were focus/mind, how would it compare to FT, AND how you were deciding what classes got what, before the change was even in game. In no place in that post did I actually ask for it to be either. So I fail to see why giving me shit for an argument that was never made makes any sense at all.

Either way I was a bit hasty in asking for it to be changed, considering I originally thought that it was just such a small increase at +3 that it wouldnt show any reasonable increase without atleast a few of them. Thank you for confirming that it is broken, so that I dont use essences on water augs until you confirm that it is fixed.
 
Oops yeah sorry , no excuse it was midday :what:
I assume weird stuff and kinda forgot skill mods on MQ augs, although they don't really change our life.
 
The cleric version

3% Energy/Defense specialization
+3 cha +3 wis +10 hp


- I see an issue with the cleric version of this aug.. mainly because when it had FT on it, clerics got it before any other aug and Im guessing there are a few clerics with a few of these augs no their characters.

Im pretty sure that after the change not a single cleric would ever pick this aug over any of the other 3 possibilities.. 10 hp and the stats just dont do much for a cleric at thaz lvl or later... if 10 hp could be changed to 10 or 20 mana that would go a long way.
 
Faelus said:
Matching the druid aug would be the best way to go with that, imo.

Or maybe water shouldn't be the clear "best" aug. We're not going to go out of our way to make sure players who got wall-to-wall water augs have no reason to change. The HP on the aug is mysterious, yes, but it's no more mysterious than it was when it was next to FT. You just didn't care because FT is a pretty silly thing to put on a non-lore aug. Now that it's gone, you care, but we're still going to stick with doing a very simple FT -> Something Else switch. If and when we decide to look at the balance of thaz augs (an utter nightmare given how many there are), we may begin to look at them, but as far as we're concerned the cleric water aug is just another thaz aug now--not the forspecial wunderkind it used to be.
 
i am sorry TM but if water was made the caster essence for the aug, there is no good reason to give CLRs no mana on it when druids get it, and not sure about shaman but i thnk hey are hps also. Its plain stupid. Very much like the necro robe gettin reduced in mana from immaculate. And to be brutally honest, at the time you get to Thaz and beyond.. wis, int all that means NOTHING. Most people have wis or int maxed (including AAs), i believe its mostly the same for tanks (tho dex or agi may be harder to max than sta and str)

The spirit of the augs was to have a essence for EACH type of class group.

Tanks get the earth aug, dps fire/air, casters water. Air i am not sure is even used atm.

Now i understand they are all non-lore. If staff is up-in-arms about nonlore uber augs, you can reduce the mana on them or make them lore and make it more like the Empress head thing. But no mana on shaman and cleric augs from thaz s just goofy. Its like giving tanks no ac on augs and mana, and giving wizards AC and ferocity 1 on their's.
 
I can't make heads or tails out of your post beyond that you're mildly upset at someone and you think that person is me.
 
from what I can tell I think he's saying is, yes, this *should* be the best aug for *all* priests because it seems the stats given seem to be best for each type of player, with tanks getting earth essenses, etc.

and the request I see is simply to change the HP to mana to equal on all priest augs from the peridot.
 
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