Vendors

Alicia

Dalayan Beginner
A number of players, myself included, are getting more and more frustrated by the apparent lack of concern/interest in changing the vendor situation. As it stands currently all of the Newport and Erudin vendors are taken.

Please give us some information about what is being done to change/improve the current vendor problem. Even a rough eta as to when those changes will take effect would be very appreciated. Spending days trying to ninja-hire a vendor does not a fun gaming experience make.

-Alicia

p.s. (please spare me the usual try /auction, try Grobb, no eta, etc. remarks)
 
There are a lot of vendors that haven't been used in literally months. They will expire soon, very soon. About four days. Look for them in the newport area before other people get them and you should be sailing smoothly.

You should know which vendors those are by now I'm sure. A lot of them haven't been brought back up.
 
How about tossing out a possible suggestion instead of demanding answers to situations that may not have them yet?
 
In his defense he probably doens't have any ideas on an answer, which is why he comes here looking for some kind of solution.
 
If the person Owning a vendor does not even log on to the server for a period of 14 days, I personally see no reason why that vendor shouldn't be reset and the items on the vendor be returned to the player via a command or something along those lines.

I don't think it'd be hard to implement, and it'd definitely get rid of the vendors that have nothing on them that someone activated for like 3 months.
 
Zhak Morris said:
If the person Owning a vendor does not even log on to the server for a period of 14 days, I personally see no reason why that vendor shouldn't be reset and the items on the vendor be returned to the player via a command or something along those lines.

I don't think it'd be hard to implement, and it'd definitely get rid of the vendors that have nothing on them that someone activated for like 3 months.
Unless that vendor owner is on holydays :/.
 
Bernat said:
Zhak Morris said:
If the person Owning a vendor does not even log on to the server for a period of 14 days, I personally see no reason why that vendor shouldn't be reset and the items on the vendor be returned to the player via a command or something along those lines.

I don't think it'd be hard to implement, and it'd definitely get rid of the vendors that have nothing on them that someone activated for like 3 months.
Unless that vendor owner is on holydays :/.

I agree. This would be a first step in the right direction. But I think the time frame should be closer to 30 days to allow people to go out of town on trips or those recovering from computer and internet problems.

Well if you are actually looking for suggestions, here is one. Use the following rules and allow player characters to buy a vendor bag and be logged in for 4 hours or so a day and sell our own stuff. Disallow the vendor mode after 4 hours and auto-kick the vendor if you wish. Be really limited and specific on the rule set.

I suggest these rules:
1. Limit the number of people in zone that can be in vendor mode.
2. Limit the number of hours the account can be in vendor mode.
3. Limit the number of sellable items to 10-20 slots at a time.
4. Disable global and zone-wide searching.
5. Disable tells, ooc, and shouts - in or out - while in vendor mode
6. Put a global item max on the purchase price to say 2k plat for any item.
7. Charge 50pp for a vendor bag.
8. Have the vendor bag go POOF! after 14 days forcing the player to buy a new one.

I would love to see a new trading system come into place. Even one that is as limited as the one above.
 
Hmm

I for one like the Vendors as they are now. The one thing I would suggest doing is simply forcing the player to update his vendor (with some sort of command) every 15 days. If the command is not put in, the items are returned to the players bank, else thetimer is reset for 15 more days.
 
I see no particular value to vendors the way they are now. It is not realistic in a roleplaying way and forces buyers to wade through piles and piles of unwanted stuff in the hopes of finding one item that he or she wants to buy. The system favors older players who bought their prime vendors a long time ago and although some of them are active, many vendors and I mean 50% of them at least don't ever seem to upgrade their wares. For other individuals who are trying to sell stuff it is a major hassle to sell anything. So in terms of customers, a pain to buy, in terms of sellers, big disadvantage to anyone who has not been on the server for a long time. Who does this system work for?
 
How about an auction system for vendors on a perweek/month basis? As in there is a bid day and you can offer a certain amount of pp to the npc to sell your goods for a certain amount of time and somebody else can bid a certain amount with the highest winning. Maybe for ease of implementation make the bids nonreturnable.
 
What is very amusing about player NPC vendors is that Davan was the first to invest in his days after they were added. He's been on a hiatus and rarely plays but plans to eventually. Sad but true, those who didn't get a vendor in the first place missed out. I was one of the last 3 that finally took one in SNP. Anyways there will likely be NPC vendors in the new content zones.
 
purefyre said:
What is very amusing about player NPC vendors is that Davan was the first to invest in his days after they were added. He's been on a hiatus and rarely plays but plans to eventually. Sad but true, those who didn't get a vendor in the first place missed out. I was one of the last 3 that finally took one in SNP. Anyways there will likely be NPC vendors in the new content zones.

in Davan's defense, he had a bugged vendor for a while and had to rehire his vendor since SoD came back up.

KAS
 
First off, to address the selling end of the vendors, 10 weeks is just too long of a time. Maybe we should have the 1kp deposit, plus still have to pay 100p a week with the deposit being refunded when you close your vendor. If you don't update and pay the 100p weekly, you lose the vendor, this will get rid of some of those using it for closet space and for those not seriously selling items, i.e. Frost Giant Command staves at 500p, obviously not a serious seller. Secondly, vendors that not all races can access should have the deposit cut in half, due to the fact that only around half the player base can shop there, i.e. Halas and Grobb. I think this will open up more vendors for those that really need to use them.

And as far as from the consumer end goes, without a search engine of some sort, the only way you have is waiting via /auction. For instance, you know Maimai has jewlery and Zaira and Aarielly have tailored items on their vendors, they advertise this in /auction. You check out their vendors and lo and behold the prices are actually relevant to the items being sold. Personally, I avoid all the rest of the vendors until a few more come along with advertisements and I find their prices to be reasonable. I can't think of any other way aside from running from town to town and looking at every vendor, which is usually not worth the time sink. Now i just wish I could think of a way a search engine could be implemented without it being like the bazaar on Live or the AH on WoW :roll:
 
A new idea for the current system might be to allow more then one person to use a single vendor. Maybe allow 2 people to use the same vendor but not allow cross edits of prices. First person to buy the vendor gets top billing and the second person is just glad to have a vendor.

Another idea is the concept that no one account can have more then one purchased vendor at a time.
 
The problem I see with the no one account thing is that you can have more than one account easily on SoD and in fact alot of people who 2-box do have more than one account because of the issue of zoning at the same time with characters on the same account.

I like Iae's idea of the vendors. Why not set them up with something like the Wanelo. Like search for vendor and it returns all the vendors and you can see their wares through the web and maybe what town they are in. You'd still have to get to said town and locate the vendor, but I think it would also solve the issue of having a 'prime' vendor location compared to an 'off the beaten path' vendor location
 
Luciola said:
The problem I see with the no one account thing is that you can have more than one account easily on SoD and in fact alot of people who 2-box do have more than one account because of the issue of zoning at the same time with characters on the same account.

I like Iae's idea of the vendors. Why not set them up with something like the Wanelo. Like search for vendor and it returns all the vendors and you can see their wares through the web and maybe what town they are in. You'd still have to get to said town and locate the vendor, but I think it would also solve the issue of having a 'prime' vendor location compared to an 'off the beaten path' vendor location

I gave this a lot of thought and would have to agree with Luciola. It would be a lot easier that way.
Also the Wanelo idea is on the right track. How hard would something like that be to impliment?
 
There are a lot of vendors that haven't been used in literally months. They will expire soon, very soon. About four days. Look for them in the newport area before other people get them and you should be sailing smoothly.
Thursday, Friday and Saturday came and went. The vendors were not reset. Some of us were camping those vendors for hours. I can only assume the admins are enjoying their vendor monopoly, and aren't particularly motivated(read conflict of interest) to let the rest of us join the economy.
 
Alicia said:
There are a lot of vendors that haven't been used in literally months. They will expire soon, very soon. About four days. Look for them in the newport area before other people get them and you should be sailing smoothly.
Thursday, Friday and Saturday came and went. The vendors were not reset. Some of us were camping those vendors for hours. I can only assume the admins are enjoying their vendor monopoly, and aren't particularly motivated(read conflict of interest) to let the rest of us join the economy.
Is that black helicoptors I hear? You might want to watch out behind you.
 
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