Two healers in a 4 man?

DudeTheMan

Dalayan Beginner
As the title suggests this is about which two healers to put into a 4 man? In the long term which two combined out of the three would pay off the most? Assume the other two classes in the 4 man can be adjusted around the healer choices. Or if you really need specifics assume a Pal (apparently the most wanted tank) and a Bard (Apparently the most wanted support/DPS).
 
I would probably go with a cleric and a shaman. Buffs all over the place, plenty of healing, and slows/haste. But honestly go with your playstyle. Maybe you'd rather have the druid for ports.
 
I've done quite a bit of dru/pal + sham/bard and it works really well. Viva la draelyn.
 
I would probably go with a cleric and a shaman. Buffs all over the place, plenty of healing, and slows/haste. But honestly go with your playstyle. Maybe you'd rather have the druid for ports.

This is more of a hypothetical than it is anything I am planning on making my self. Just curious which two healers people think go best together. Having all three in a single group is a bit overkill. Having one is obvious and not very interesting as a topic. Just wanted to get some thoughts. The only reason I chose a 4 man is to simplify things.

So theres a whole lot of druid love going on, but what about the second healer to go with the druid? Ala the topic. =)
 
depending on situation I would go clr+shm, dru+shm or clr+dru

The last combo would be least likely, but if there is a beastlord for slows, some very few scenarios where tons of healing is needed the clr+dru might be the best combo. It does kind of require another slowerclass in group though.

Clr+shm is probably the combination that allows the 4 or 6 to do the most content at all levels in game, however with a beefy tank on some content it might be better to have a paladin that heals himself and a druid and a shaman that dps's and steps in if necessary.

if the tank is a paladin and you dont have buffbots: paladin+dru+shm gives you most hp buffs (pally substitute aego buff) and dmg shield, regen and ports (from druid).

what it comes down to is that with a paladin tank Id probably go druid+shaman. With a warrior or sk tank or any other substitute tanking I'd probably go cleric+shaman
 
Druid + Shaman will deffo give you good benefits when it comes to healing, buffing & utility!

Of course neither class can heal as well a cleric, but the benefit from being able to buff yourself without much outside buffing needed is huge. Also slows, ports, etc... win!

Also, dont listen to Glamrin... he has all 3 classes and cant make up his mind :p <3
 
Druids are great unless you want to raid ever.

Seems like a lot of classes have this problem from what i've read. Can't speak first hand though yet.

Back on topic. I can only speak for live myself but I usually liked to have a cleric as the main healer and would pick up one of the billions of druids as secondary heals/DPSer. Never intentionally went shaman + cleric. Shaman were not only the most rare by a large margin, but they were also less necessary as beasts were literally everywhere. Beasts had the beast crack, buffs and solid dps. So they tended to be in groups that needed slow. Loads of groups just flat out ignored slow as they were powering through everything anyway. The ideal was always cleric + beast (if you needed slow) and if you needed more healing (ala the topic) you grabbed a druid as they could double as a DPSer. I don't know if it was server bias or what, but shaman were definitely the least played class. Bard and magi were the other two that saw little use. So I guess from my experience on live (up to PoP) my favorite combo was cleric + druid. Even without a slower these two healers were usually unstoppable for group content.
 
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My brother and I play a sk/dru (his) and bard/shm (mine). We chose those two healers because it seemed to give us the greatest utility. We do lack the pwn raego, and pwn cleric heals, but shaman and dru together don't seem to have any issues handling heals. This gave us the stat buffs, hp/mp regens, ds's, straight hp buffs, ports, 2 pets instead of 1 (do hammers really count as a pet?), haste, slows, rains/ae nukes, and lots and lots of DoTs. I do at times wish we had the heals of a cleric and a raego, but you can often get raego in athica, and again, the two healers have little problems handling heals overall.
 
Druids are great unless you want to raid ever.

???

Druids raid too. And guilds recruit them (especially if mained). What is your point?

Frankly, they make good group healers for the non-tank groups. You only really need one shaman for the slow. And since I know that you are aware of all this, there must be more to your post. Care to share?
 
change that necro to a mage and you have an ae group. change the paladin to a bard and twink it like mad and you have an ae group while levelling up.
 
I would suggest cle/dru, but if you do a shammy have the person playing the bard box the other healer. bards get a PB slow/snare that works on most mobs and is great for aoe agro when your not grouping with the other pair. taking the shammy's reduced healing for a bit more of slow power when you'll prolly want to play the PB slow for agro anyways isnt really worth it. On the other hand when you are grouping with the other duo and the paladin is tanking then having a shammy would be nice as you wouldnt have to waste a det on keeping them slowed.
 
Shaman + any group healer..

Shaman is incredible high end for AE slow and Dots... you can chose to go AE dots with plaguewind which is amazing with affliction enhancement, or you can combine relic poison dot with Caress for short term heavy dps on single mobs. Shaman would only heal on backup if group healer was sleeping imo.
 
if you plan on sticking around for the long haul, into the end game and maxing all of your characters in every single way - Shaman + Cleric + Paladin + Necromancer/Bard.

end.

those are the 5 strongest classes endgame. hands. down. - excluding an endgame warrior, which you wont get and which will be a miserable experience trying to work from the ground up.

there shouldn't even be a debate about this.

Druids are great unless you want to raid ever.

druids are great except for the fact that they aren't clerics.
 
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