True 3-D that changes relative to your head position

I have seen rooms that react based on where you look. TV's turn off when nobody is looking at them. Billboards that will count how many times people look at the and charge customers accordingly.

Different technology, but similar and cool

EDIT:
This tech he's working on can be melded with the tv/billboard IR tech by simply tracking where the eyes of the player are from the red eye effect, multiple people in the roomhowever may cause some problems which I suppose can be fixed by distance and position compared to the player wiimote.
I would also like to see something similar to what I have only seen in some psycology experiments that track the eye of subjects to see what items of a video they are looking at (autistic research comes to mind). With this the optical focus of the picture can reflect the player focus on the screen.

This focus is the main problem I see in current video games, I only recently quantified my "miniature world" illusion of video games due to the fact far away objects keep the same focus as near objects, most noteably in football games. The only way this would be replicated is if the stadium is very small and the difference in focus over the range of sight is miniscule.

Both technologies together would be absolutely amazing and, in my opionion, revolutionize the gaming industry more than the wii originally intended to do with the motion sensing controller.

EDIT 2:
Some links to the IR tech
http://www.engadget.com/2007/05/09/googles-eyebox-counts-eyes-in-public/
cant find the TV or other room gadgets, was in an old popular science magazine
 
This is pretty awesome!

On another note, I have an emagin z-800 head-mounted stereo display with headtracking (mouse emulation) (see http://www.3dvisor.com/ ) that I use in combination with the Game. It works pretty well with SOD, although getting the focus is very hard at first, and it only works with Nvidia's older cards (and stereo cuts your framerate in half, so you want a card that is as fast as possible, as you need many fps when you use headtracking so you wont become sick) because their stereo drivers lag in the forceware version they are compatible with (I use a geforce 6600gt, pretty slow but fast enough for stereo in SOD because that is an older game and you can use lower settings). The price of the unit seems to jump around though, I bought it at 900, then it was halved but because they had investor problems it is at 1500 now.
 
Back
Top Bottom